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I'm creating an illustration in Ai CS3 heavily using symbols. I need to create derivative symbols, out of other symbols, with lighter colors. The transparency tool is for color seek, but as soon as I get the right color saturation, I need to have the colors (including gradient stops) recalculated, as the objects have to be opaque. For example 100% black * 0.4 transparency has to become 40% black with 1.0 transparency.

I tried Flatten Transparency, but the product gets over-complicated (the shapes are lost, Ai creates additional groups and clipping paths).

So, what would be the easiest way to flatten the transparency the way I want?

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closed as unclear what you're asking by JohnB Nov 13 at 13:26

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question.If this question can be reworded to fit the rules in the help center, please edit the question.

I don't know if I'm understanding your question correctly, but does graphicdesign.stackexchange.com/q/9311/5489 speak to your problem at all? If not, then disregard :) –  Brendan Oct 1 '12 at 16:23
Thanks Brendan. In general - yes it's quite similar, except that it'd be really hard to manually sample gradient stops. I'm starting to think of a script to do the whole process. –  Artur Oct 1 '12 at 16:29
Can you use the Blend -> Blend Options? And are you needing to have exact steps of calculations? I can only understand so much of this question though. Sorry if you could elaborate a bit more, maybe it would help. –  Art of FITZ Nov 13 at 0:59

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