I have a render...

...of a computer game character that uses particle effects, making it difficult to render.

What's the best way to make the background transparent? I've already tried a soft edged eraser.
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I have a render...
...of a computer game character that uses particle effects, making it difficult to render.
What's the best way to make the background transparent? I've already tried a soft edged eraser. |
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If you are trying to extract the image from the background, start with the Quick Selection tool, get a good enough selection, then launch the Refine Edge tool. There are several options to get your edge more refined, and then their is, in the Refine Edge dialog, the paint brush tool which will do a great job of further cleaning the edges as you paint over them. You don't have to be exact in this painting, you just defining the edge to be refined. All of the above was based on CS5. I think all of it is available in CS4 too, but not as powerful. |
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I typically prefer to use a layer mask for stuff like this; it's got a lot of advantages over selecting and deleting the background:
To use a layer mask, make sure your image is on a floating layer (not the background) and click the little layer mask icon at the bottom of the layer palette. then, use your choice of brush(s) to paint black / grey / etc. in the mask. |
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