Graphic Design Stack Exchange is a question and answer site for Graphic Design professionals, students, and enthusiasts. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I'm using After Effects to create png sequences for roulette's winning numbers.

First I create a sample animation with effects and transforms (8 frames).

Next I create timeline with colored numbers from 0 to 36 (38 frames with zero and double zero).

I had to remap my second timeline with numbers to fit it in animation (38×8 = 304 frames, new digit every 8-th frame).

Now I want to apply cycle animation loop for each 8 frames.

How can I do this? Or maybe there is another way to do this job?

share|improve this question
up vote 1 down vote accepted

It was loop_out that I needed.

Here was the answer:

share|improve this answer
Go ahead and mark as Answered if your problem is solved. – ckpepper02 Jun 14 '13 at 0:36

Not sure if you mean cycle as in it rotates like a roulette wheel:

create a null layer (and set it's center to the rotation point) and parent everything to that, then rotate the null a full 360 degrees (or 1 in the number preceding the rotation angle in the timeline attributes) every 8 seconds.

or cycle as in cycling over the loops:

create 8-frame loop compositions and put them into a 'final comp' and duplicate/loop them over and over.

share|improve this answer
Thank you for answering, I have allready found and implemented loop_out. – amrok Nov 14 '12 at 7:47

I always forget stuff like loop_out—I would highly recommend Auto Express!

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.