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In this site I found one logo which might be made in Adobe Illustrator:

http://thedesigninspiration.com/logos/vision/

It's a perfect 3D logo, how can this kind of logo be made with Illustrator?.

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This isn't a 3D logo, it was drawn. If you look at the right, the angle on the top that it makes is an impossible shape in 3d if you look at the angle from the bottom. The shading is also imperfect from what a 3D rendering would be. – OghmaOsiris Feb 16 at 3:18

2 Answers

Adobe Illustrator isn't a 3D rendering program, so to create anything 3D in Illustrator requires that you simply draw it to look 3D.

How to draw something in 3D really isn't a topic specific to any particular drawing software, you just have to understanding some fundamentals of drawing...things like shading, color, shadows, gradients, highlights, etc.

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Agreed. Also, the logo in question wasn't rendered in 3D it was obviously drawn to look 3D like you mention. – OghmaOsiris Feb 16 at 3:16
any ways guy could u help me to make such kind of logo – Sumann Feb 16 at 9:42
Your best bet is to place the picture into illustrator and then use the pen tool to outline all the edges. You can then sample the colors and create the gradients pretty easily. – OghmaOsiris Feb 16 at 14:45

I'm not good in illustrator, but I believe you can. I just drew an image almost the same as the one above using illustrator to prove that it's possible.

http://www.pageantly.com/wp-content/uploads/3d.jpg

In the first three images, the sphere was achieved using gradient feature.

  • Draw Circle
  • Gradient tool (G) (be sure to select the object)
  • Click Gradient (right side pannel along with the swatch/layers)
  • Select Radial in the selection
  • Change the desired color (at least 2 colors)
  • Click again the Gradient tool (G) to move the shadow or adjust the depth (you will see a control that you can play with after clicking this again)

For the fourth image from the left, follow the steps above (just change the color to blue and apply shadow: Effect > Stylize > Drop Shadow. Just play the x-offset and y-offset, be sure to tick "preview" to see actual change.

Now for the 3D objects using other method:

  • Select the object
  • Effect > 3D > Extrude & Bevel
  • Make sure to tick the "preview to see effect immediately"
  • Set the position (for that image, I think that was "Front"
  • You can play with it's depth, surface, and perspective (you can just drag the image in the dialog box using your mouse to position your object's perspective.
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