I'm a project manager coordinating development of audio pluginsoftware. Our GUI designer is using Altium 3DS to build a 3D photo-realistic GUI, and will then output images from there for the software to use for knobs, etc.
The plugin software wants the knobs to be provided as image arrays -- where a knob is embodied by a single PNG file which is a horizontal, end-to-end concatenation of all the images that are shown as a knob turns through its rotation.
My 3D designer tells me that 3ds can render the knob out as single frames, and he has to then mNuallyassemble all these together in a single "filmstrip" image array. I want to. Lid that time consuming and error prone assembly process, perhaps by using a capability of 3DS, or a Photoshop Action, or so image assembly utility? Can anyone suggest the most effective method?