I have a physical object that has a really nice, unique texture and I would like to duplicate that texture digitally for overlays (2D or 3D). What steps do I need to take to accomplish that? What things do I need to watch out for or really pay attention to when doing this?
Tell me more
×
Graphic Design Stack Exchange is a question and answer site for
professional graphic designers and non-designers trying to do their own graphic design. It's 100% free, no registration required.
|
The Photoshop CS5 solution: 1. Take a photograph. 2. Edit the picture, making selections and filling them using the "Content-Aware" to make it seamless. 3. Use Filter/Other/Offset and set the offset to whatever is 50% of height and width (ex. +50, +50). 4. Use Clone Tool to take away all seems. 5. Use Offset once again, this time with negative digits, -50, -50 to reset the texture. Edges should now be seamless and the texture ready to apply. Use bigger images to make patterns less noticeable. |
|||
|
|