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Before I begin, please keep in mind that my end is to make svg files for the web and I'm using Illustrator CS6.

I'm wondering if there is a better to rotate my graphic so that it looks like it is sitting on a surface that is not directly facing the viewpoint. There is the 3D Rotate Effect which does exactly that and if wanted png files in the end, I'll probably use it. However, it breaks my gradients.

What I've been doing is to have two effects. First is a transform with the only adjustment in scale Y to make the graphic shorter. The other is warp:arc (or warp:anything) with only vertical distortion to create fake perspective.

This works well on simple shapes with no interior forms. The problem with this is that there isn't the effect where an object further appears smaller and closer appears larger. I need something that would the interior anchors move without changing the exterior shape. Is there anything like that? Else, how do you do 3D in illustrator that would conserve gradients.

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closed as off-topic by Darth_Vader Dec 17 '15 at 14:49

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "If you're asking for help with implementation, please include what you've tried and why it didn't work with screenshots. Please edit your post with what your desired results are, what resources you referenced and why those didn't work. See this meta post for discussion and see this post on how to ask a good question." – Darth_Vader
If this question can be reworded to fit the rules in the help center, please edit the question.

Have you tried the 3D effect with no shading then expanding and applying gradients afterwards? – Scott Sep 25 '13 at 1:28
Have you tried the Illustrator Perspective Grid? – Johannes Sep 25 '13 at 1:35
Never tried that tool before. Initial use does seem like this is what I need thanks. Would give ya a thumbs up, but I don't have enough rep... – BringMeAnother Sep 25 '13 at 2:04
I just gave it more tries. Sorry if stupid. I was able to make my object switch perspectives by pressing 1, 2, 3 when dragging it with the perspective selection tool, but how so you get your object out of perspective completely? – BringMeAnother Sep 25 '13 at 2:40