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I'm working on a tile-based game, and I'd like to have diagonal lines for (32x32) tiles. The problem is, whenever you tile them, they look like this:

enter image description here

How do I make it seamlessly tile?

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This is very similar to this question: graphicdesign.stackexchange.com/questions/637/… –  Johannes Nov 8 '11 at 6:54
    
Seemingly so, but I have a different question and that, unfortunately, had no usable solution. –  mpnk121 Nov 8 '11 at 7:10
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"How" depends entirely on what tool(s) you're using. Since you don't say, the question as written doesn't contain enough information for anyone to answer. –  Alan Gilbertson Nov 8 '11 at 8:26
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2 Answers

If your lines should perfectly align to pixels, then you must choose a spacing that's a divisor of 32.

This leaves you with line-spacings of 2, 4, 8 and 16. And since 1 pixel is occupied by the line itself, your possible "blank" lines between your lines are 1, 3, 7 and 15.

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Stripe Generator should do the trick for you.

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This was the answer that I provided on this question: graphicdesign.stackexchange.com/questions/637/… which mpnk121 stated is not what he's looking for. –  Johannes Nov 8 '11 at 18:19
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While this link may answer the question, it is better to include the essential parts of the answer here and provide the link for reference. Link-only answers can become invalid if the linked page changes. –  Scott Sep 14 '12 at 23:56
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