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I have this image:

No Transparency

And I would like to extract the dark parts (shadows) to make a transparency consisting of black pixels at different alpha channel values. Here is a crude example image of what I am trying to extract:

Transparency

This way, if I put solid colors behind the image, that texture will show up over the new color and make it look nice and purdy.

I suppose another way I can ask this question is how I can turn a layer working with an "overlay" or "linear burn" blend option selected into a png consisting of black pixels at different alpha channel values.

Tough question to put in words, my apologies for any confusion.

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Is that a canvas cover over a fighter cockpit? – e100 Feb 17 '12 at 12:33
Actually its on a Cirrus low-wing single engine plane! – AndyPerlitch Feb 17 '12 at 18:27

1 Answer

up vote 2 down vote accepted

Best bet is probably Select > Color Range. Then click a white portion of the canopy and play with the "Fuzziness" slider to get you where you want.

Once you do that click okay and your'e left with a selection. Make the selection a Mask (probably have to invert the mask afterwards). Then simply lower opacity for the layer and Save for Web.

You can save specific steps of various transparency....

20 percent 20%

40 percent 40%

60 percent 60%

80 percent 80%

100 percent 100%

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Exactly what I wanted. Thanks! – AndyPerlitch Feb 15 '12 at 23:45

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