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I'm using 123D (a great 3D suite from Autodesk) that generates .obj files.
I'm trying to open them in Maya 2011, but to no avail.
It's strange because both applications are from Autodesk, yet they don't use compatible file formats. (That goes for 3D studio as well) Any ideas?

I've read many google results and forum threads, but still got no clue on how to do it.

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3D software questions are off-topic here. meta.graphicdesign.stackexchange.com/questions/17/… – Farray Jun 24 '12 at 20:55
Ok, where are they on-topic? – Petruza Jun 27 '12 at 13:10
Best fit would probably be Super User since it's a software question. (FWIW, There was a 3D proposal that didn't make it and there is currently a Blender-specific one, but at the moment 3D questions don't have a dedicated home.) – Farray Jun 27 '12 at 14:54

closed as off topic by Scott, Farray Jun 24 '12 at 20:54

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1 Answer

up vote 2 down vote accepted

Check out Autodesk FBX. Its almost like the "Bridge" in Adobe Suites.

It lets you interchange files from various Autodesk products.

I believe there is some loss by opening them in Maya. I think you would just have to go to File > import, to do so. But if that doesnt work, I think your best bet is Autodesk FBX. Plus I think its free to download. Give it a shot bud.

One thing I do know that you lose when opening them in Autodesk, is the texture. So if you have any textures applied to the .obj, then you should most definitely look into FBX, because I am pretty sure it will prevent any loss.

Hope that works man, im not the best with 3D rendering software. (But I do have autodesk. ;))

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That's right, Maya doesn't get the texture from the .obj. I tried with .fbx and works great. But the thing is a job that I made before, and it's only in Autodesk's site, and the only file it offers is the .obj so I guess it's lost forever. – Petruza Jun 18 '12 at 15:18

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