Please kindly advise the missing steps for adding a glare (shining) effect to a yellow circle symbol, representing a coin.
The effect should run every 2 seconds. The symbol will be exported and be
Embeded from inside of a Flex game.
I have already prepared the following and I think not much is missing, but I'm not a Flash expert.
I have created 3 layers called Glare, Metal and Shadow.
In the Metal layer I've created a yellow circle with darker outline by using the Oval tool.
In the Glare layer I've created 2 white rectangles without outline by using Rectangle tool and then skewed them a bit:
I think I need somehow to create a mask from the circle and then add a Tween to the Glare layer - so that the 2 white rectangles move to the right every 2 seconds, but are masked by yellow circle.
Please advise the steps for that in Flash CS5.5.
UPDATE: Thank you poepje, almost there... How to add the last frames? I've marked them with the red arrow below. There are several options there and I don't know if I should take blank or key frames?