I wanted to make a normal map for a picture I am rendering out in Cinema 4D. This will only ever be viewed strait on obviously as it is a picture, but so that the picture can react with light, i would like to make a flat normal map that I could lay over top of it. Note that unlike normal, I am not apply this normal map to a low poly model, but rather the texture render should align with the normal map pixel for pixel.
Thanks for the help!