We are a recent game development startup company & have created a team of 7 graphics designers with a background in fine arts. We are right now in process of creating a multilevel game for iOS & Android for which we have to create game graphics from conception to execution. We have considered Cut The Rope as our benchmark.
However I don't have a game & graphics background and have to lead this team. So, I need to know how should I set the milestones for completing this project on time. How can I ensure that the team is progressing on a correct path? I want to ensure that the creativity of the graphics is not dampened as well as deadline is met. Graphics being a subjective field, how can I objectively manage the project?