usually refers to the activity of creating three-dimensional objects in a digital, two-dimensional space.

learn more… | top users | synonyms

0
votes
0answers
13 views

How to model with “isoline display” in 3DS Max?

When used a "turbosmooth" modifier with "edged faces" pressed on, there is a feature called "Isoline display", which ignores all other edges but those from the original geometry and at the same time ...
1
vote
1answer
17 views

How to divide a very big .obj file?

I have found this very nice 3d model of a city : http://tf3dm.com/3d-model/paris-33983.html However the model is very big and has lots of streets, buildings etc. whereas I only need a small part of ...
1
vote
1answer
83 views

What is the way to subdivide edges/polygons in 3dS Max?

what is the way to subdivide individual edges/polygons in 3dS Max? That is, to add more vertexes on edges and to add more vertices/edges on faces. For edges - For a polygons - Anybody knows how ...
0
votes
0answers
42 views

How to scale/rotate vertexes/edges/faces around a point in 3DS Max?

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can I do the same in 3DS Max? When that point is ...
2
votes
6answers
507 views

Turn die-line into 3D mock-up

If I have a 2D die-line of a product. What's the quickest way to turn it into a 3D mock-up? Preferably it should output to a popular 3D format like 3ds Max. Here's an example of the kind of dieline ...
5
votes
5answers
2k views

Is it necessary to be good at drawing, to develop good 3D digital design skills for modeling and animation?

I want to make 3D animation films. Not as hi-fi as Disney and Pixar of course, but as close to them as an indie animator can get. I'm good (not enviable, just plain good) at drawing things on paper ...
1
vote
1answer
87 views

maya skeleton smooth bind acting weird

I have a problem with rigging in maya. I have a skeleton that I smooth bound to the model. The normal position of the legs are this: But when I move the controller on the left foot, the skin on the ...
4
votes
1answer
365 views

3D objects with raised border in illustrator

I'm trying to make something similar to this in illustrator using the 3D feature. What I'm strugling with is getting the border to be raised relative to the base of the tray. I start off with a ...
1
vote
1answer
79 views

How do I make mecha-style models?

I am rather newbish at modeling and noob at texturing. For a few weeks I have been trying to make some buildings inspired from Oblivion (the scify movie) and perhaps Elysium. What happens is, I start ...
0
votes
1answer
227 views

Some ideas to improve my skill in 3ds max modeling

I'm a beginner in 3DS Max and I want to start/improve my modelling skill!!! Any ideas for some objects that are both easy and use many modifier and technics? Thanks and have a good day!
0
votes
1answer
84 views

How to do symmetric modeling on Houdini?

I am trying to switch to Houdini from XSI. In XSI I could do something called symmetric modeling. Cut an object by half, and mirror it. And edit just the source half, then I get exactly same result ...
1
vote
1answer
301 views

How to create a spline from an AutoCAD .DWG file in 3ds Max?

I'm kinda new to 3ds max, and I don't know AutoCAD. I'm trying to create a line (spline?) to outline a building's basement plan, then I will extrude it and go on with the modelling. To create the ...
0
votes
2answers
73 views

Extruding with a slant using Lightwave?

This the thing i want to make it was made using maya but trying too make same in Lightwave 3D i am facing problem. This is what i get when trying same in Lightwave I am trying extrude the side same ...