usually refers to the activity of creating three-dimensional objects in a digital, two-dimensional space.

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Removing a symmetry seam of an Editable Mesh

I got a 3D Collada model from a friend of mine, but I noticed that at the middle of some parts of the model there are very noticeable seams, which seem to be seams that have not been welded. I ...
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97 views

Are there mathematical models behind Google material design metrics?

Google's Material Design guidelines such as Typography - Style - Google design guidelines or Metrics & keylines - Layout - Google design guidelines contains many ad hoc metrics for font sizing, ...
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35 views

How Can I Put A 2d Image Into The Side Viewport? | Maya 2016

I'm a student who is very new to Maya, and I am wondering how to put an image into the side viewport to allow me to turn 2d objects into 3d objects. I used to to this exact same thing in Cinema 4d, ...
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1answer
71 views

Object is broken in Smooth Mesh Preview (press 3) maya 2014

Model after "Mesh > Mirror Geometry" Model I created (right) and Model on my video tutorial in Smooth Mesh Preview I encounter the following issues when moving through mode "Smooth Mesh ...
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2answers
52 views

Trying to create a particular object in 3Ds Max

I'm trying to make this And I've got to this The dimensions are radius=49.75inches, we're assuming half an inch thickness height is 90inches How do you add the curves in the cove? If there's an ...
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44 views

Ungrouping and then regrouping in Sketchup

Given a model with no grouping, it's easy to select all items from one side of the model and move them the same distance, together, as a group. The effect of this is to elongate the model, but ...
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1answer
65 views

3ds Max - Turn an uneven rectangle into a box

I am a game programmer and I am trying to learn 3D Modelling by doing my own art for games. So I run into this problem: I created this model using a Rectangle. Now, I want to give it more height. I ...
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198 views

How can I smoothly merge two cylinders that intersect at an angle using 3D Maya?

I am a beginner using 3D Maya, and I am trying to merge two cylinders at an angle smoothly, as shown in the image below: I don't know what the proper terminology for this action is, so I have been ...
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192 views

What is the characters style in these Japanese games called? [closed]

These are screenshots from Harvest Moon and Trails from the Sky. I'm trying to find tutorials or something similar to help me learn to create characters of this style, but I don't know what to search ...
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1answer
46 views

When should I set the final output camera in maya ? [closed]

I have a question , Please help me . When to set the final output view camera ? Should I set that before modeling or after finishing the model . I have big confusion on it . If I set the camera ...
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1answer
332 views

Faster modeling workflow in 3DS Max [closed]

As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" ...
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1answer
4k views

How to convert an Illustrator file to a 3D model?

I have been trying to convert an illustrator file to a 3D model for a few hours now, but I keep coming across the same errors. I am using Maya, but I wouldn't mind using 3DS Max if it would fix my ...
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1answer
444 views

Preserve shape on object on different subdivision levels in 3DSMax?

Is there a way or a feature or a modifier in 3DS Max like the "Turbo-smooth" modifier that would preserve the shape of an object on other subdivision levels after making changes to it on a high ...
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1answer
495 views

How to model with “isoline display” in 3DS Max?

When used a "turbosmooth" modifier with "edged faces" pressed on, there is a feature called "Isoline display", which ignores all other edges but those from the original geometry and at the same time ...
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1answer
210 views

How to divide a very big .obj file?

I have found this very nice 3d model of a city : http://tf3dm.com/3d-model/paris-33983.html However the model is very big and has lots of streets, buildings etc. whereas I only need a small part of ...
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3answers
13k views

Subdivide edges/polygons in 3dS Max?

What is the way to subdivide individual edges/polygons in 3dS Max? That is, to add more vertexes on edges and to add more vertices/edges on faces. For edges - For a polygons - Anybody knows how ...
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891 views

How to scale/rotate vertexes/edges/faces around a point in 3DS Max?

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can I do the same in 3DS Max? When that point is ...
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6answers
4k views

Turn die-line into 3D mock-up

If I have a 2D die-line of a product. What's the quickest way to turn it into a 3D mock-up? Preferably it should output to a popular 3D format like 3ds Max. Here's an example of the kind of dieline ...
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5answers
8k views

Is it necessary to be good at drawing, to develop good 3D digital design skills for modeling and animation?

I want to make 3D animation films. Not as hi-fi as Disney and Pixar of course, but as close to them as an indie animator can get. I'm good (not enviable, just plain good) at drawing things on paper ...
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1answer
1k views

maya skeleton smooth bind acting weird

I have a problem with rigging in maya. I have a skeleton that I smooth bound to the model. The normal position of the legs are this: But when I move the controller on the left foot, the skin on the ...
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1answer
2k views

3D objects with raised border in illustrator

I'm trying to make something similar to this in illustrator using the 3D feature. What I'm strugling with is getting the border to be raised relative to the base of the tray. I start off with a ...
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1answer
192 views

How do I make mecha-style models?

I am rather newbish at modeling and noob at texturing. For a few weeks I have been trying to make some buildings inspired from Oblivion (the scify movie) and perhaps Elysium. What happens is, I start ...
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1k views

Some ideas to improve my skill in 3ds max modeling

I'm a beginner in 3DS Max and I want to start/improve my modelling skill!!! Any ideas for some objects that are both easy and use many modifier and technics? Thanks and have a good day!
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2answers
415 views

How to do symmetric modeling on Houdini?

I am trying to switch to Houdini from XSI. In XSI I could do something called symmetric modeling. Cut an object by half, and mirror it. And edit just the source half, then I get exactly same result ...
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1k views

How to create a spline from an AutoCAD .DWG file in 3ds Max?

I'm kinda new to 3ds max, and I don't know AutoCAD. I'm trying to create a line (spline?) to outline a building's basement plan, then I will extrude it and go on with the modelling. To create the ...