usually refers to the activity of creating three-dimensional objects in a digital, two-dimensional space.

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5
votes
1answer
105 views

What is the characters style in these Japanese games called? [closed]

These are screenshots from Harvest Moon and Trails from the Sky. I'm trying to find tutorials or something similar to help me learn to create characters of this style, but I don't know what to search ...
1
vote
1answer
27 views

When should I set the final output camera in maya ? [closed]

I have a question , Please help me . When to set the final output view camera ? Should I set that before modeling or after finishing the model . I have big confusion on it . If I set the camera ...
1
vote
1answer
180 views

Faster modeling workflow in 3DS Max [closed]

As a Blender user for 2 years, I'm very comftoble with its workflow and I found modeling in 3DS Max a bit of a slower process than Blender. For example, Extruding in Blender can be done by hitting "E" ...
0
votes
0answers
115 views

3D Graphic: How was it made? [closed]

I am looking at a 3D graphic that I found online. I assume this was made in a graphic design program. Maybe Maya? Or perhaps a GIS (Geographic Information Systems) graphics program. I really like the ...
2
votes
1answer
2k views

How to convert an Illustrator file to a 3D model?

I have been trying to convert an illustrator file to a 3D model for a few hours now, but I keep coming across the same errors. I am using Maya, but I wouldn't mind using 3DS Max if it would fix my ...
0
votes
1answer
272 views

Preserve shape on object on different subdivision levels in 3DSMax?

Is there a way or a feature or a modifier in 3DS Max like the "Turbo-smooth" modifier that would preserve the shape of an object on other subdivision levels after making changes to it on a high ...
0
votes
1answer
321 views

How to model with “isoline display” in 3DS Max?

When used a "turbosmooth" modifier with "edged faces" pressed on, there is a feature called "Isoline display", which ignores all other edges but those from the original geometry and at the same time ...
1
vote
1answer
119 views

How to divide a very big .obj file?

I have found this very nice 3d model of a city : http://tf3dm.com/3d-model/paris-33983.html However the model is very big and has lots of streets, buildings etc. whereas I only need a small part of ...
0
votes
3answers
7k views

Subdivide edges/polygons in 3dS Max?

What is the way to subdivide individual edges/polygons in 3dS Max? That is, to add more vertexes on edges and to add more vertices/edges on faces. For edges - For a polygons - Anybody knows how ...
0
votes
0answers
638 views

How to scale/rotate vertexes/edges/faces around a point in 3DS Max?

When using Blender, you have a "3d cursor", that you can put it on a location and then make an operation like scale and rotate around that point. Can I do the same in 3DS Max? When that point is ...
2
votes
6answers
2k views

Turn die-line into 3D mock-up

If I have a 2D die-line of a product. What's the quickest way to turn it into a 3D mock-up? Preferably it should output to a popular 3D format like 3ds Max. Here's an example of the kind of dieline ...
5
votes
5answers
5k views

Is it necessary to be good at drawing, to develop good 3D digital design skills for modeling and animation?

I want to make 3D animation films. Not as hi-fi as Disney and Pixar of course, but as close to them as an indie animator can get. I'm good (not enviable, just plain good) at drawing things on paper ...
1
vote
1answer
819 views

maya skeleton smooth bind acting weird

I have a problem with rigging in maya. I have a skeleton that I smooth bound to the model. The normal position of the legs are this: But when I move the controller on the left foot, the skin on the ...
4
votes
1answer
1k views

3D objects with raised border in illustrator

I'm trying to make something similar to this in illustrator using the 3D feature. What I'm strugling with is getting the border to be raised relative to the base of the tray. I start off with a ...
1
vote
1answer
136 views

How do I make mecha-style models?

I am rather newbish at modeling and noob at texturing. For a few weeks I have been trying to make some buildings inspired from Oblivion (the scify movie) and perhaps Elysium. What happens is, I start ...
0
votes
1answer
879 views

Some ideas to improve my skill in 3ds max modeling

I'm a beginner in 3DS Max and I want to start/improve my modelling skill!!! Any ideas for some objects that are both easy and use many modifier and technics? Thanks and have a good day!
0
votes
2answers
272 views

How to do symmetric modeling on Houdini?

I am trying to switch to Houdini from XSI. In XSI I could do something called symmetric modeling. Cut an object by half, and mirror it. And edit just the source half, then I get exactly same result ...
1
vote
1answer
872 views

How to create a spline from an AutoCAD .DWG file in 3ds Max?

I'm kinda new to 3ds max, and I don't know AutoCAD. I'm trying to create a line (spline?) to outline a building's basement plan, then I will extrude it and go on with the modelling. To create the ...