My students are creating 2D artwork of characters for integration in a video game. I'm unhappy with the results, because the bodies are "wrong", but I can't really help them out because I'm worse than ...
I'm trying to make my character look big, strong, and imposing, but it always ends up cute and fat. What am I doing wrong?
Here is a quick example sketch: This is supposed to be a big, strong, evil, imposing demon-sculpture, but to me it just looks a bit too cute and cuddly. What should I be doing to make it look more ...