I'm currently developing a simple 2D game using LibGDX. The core game logic is in place, but the assets are simply taking forever to create. My current method to create each animation frame is to ...
Please, how can I make my sprite in good quality on small screens? How can I make in 2x? Example: i.imgur.com/6aUpvok.png and in 2x: i.imgur.com/aF739W3.png My sprite: i.imgur.com/lo6JQ1d.png ...
So basicaly 2 questions. First one, I have an icon like this: http://prntscr.com/97uk49 It is on its own layer with tranpsarent background. So for now I duplicate it, onto a new layer. And here ...
I made a 3D character with animation but now I need to make a 2D sprite sheet of this 3D character. Which program can I use for this and how is it created?
Ive got a range of UI assets, most of which are png but one of them is a loadinggif. Im combining all of the png files into a spritesheet to use on a website, for this im taking the original assets ...
I'm importing Illustrator symbols into Flash and then animating them. When I export to Sprite Sheet, the corresponding .png is bad quality. How can I achieve better quality or quality that is on par ...