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3

I'm gonna show two methods as they can both be useful, even though they both do the same thing in this case. You are not winning time by choosing either one of these. Method 1 is versatile in the sense that you can choose exactly the layers you wish to speed up or speed down. With Method 2 you have to speed up or speed down the whole comp, but it leaves the ...


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I'm more of an After Effects guy than web design so I can't really give an professional opinion from a web standpoint but you can definitely design really nice UI's with After Effects, actually many UIs seen in movies are made in After Effects (with some of the assets made in PS and AI of course). It doesn't have such highly sophisticated vector tools like ...


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What you are running into is one of the big differences between video and still photography/design. Video's heritage is television, which has very different technical requirements and standards. In video there is no such thing as #000. In the same way, there is no #fff, no #ff000, no #00ff00, etc.. TV and video standards do not permit levels of 0 or 255 on ...


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Select all the shape layers Group them Command/Ctrl+G Highlight the group in the Layers Panel Choose Layer > Layer Style > Color Overlay and choose the color you'd like. I don't know why you put "Illustrator" in the title or tagged this question with Illustrator. It has nothing to do with Illustrator at all. Or, am I missing something? If you need each ...


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You can draw arbitrary shapes using Flash's Graphics class. That said, it sounds like you just need the final animation, so this is probably overkill, but if you drop this code on the timeline it will draw a pie style progress mask. You can edit the size (and increase the segments if it looks rough) using the consts. import flash.display.Sprite; import ...


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Draw a No Fill, No Stroke rectangle perfectly centered around each element that you will later modify. Group them together, but don't ever cut up the rectangle. It will always maintain it's centered node that you can use for alignment.


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I would say no, and here's why. If you prototype in AE, you're going to be disappointed. The web is nowhere near as robust as AE when it comes to motion graphics. It really just depends on your programming level and the tools at your disposal, I suppose. I would much rather prototype in an actual web page that way I'm sticking to the "laws of the web" and ...


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Woah that Cow link is intense! An idea: Arrange your "basic" grid using Gridder Push everything around a bit to get an "organic" feel Try wiggling each layer's position—maybe using wiggle(0.25,50) Or whoops I totally missed the Particular question. Create a comp 200 frames long, have each icon be one frame long (so when you RAM preview this it speeds ...


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If you want to do it in photoshop you need every frame in a layer and make an animated gif out of these layers. It is alot easier to make those things in a 3d editing program, for instance the pack of cigarettes in a 3d program you can create a rectangle and put the textures on each side. In photoshop you would have to draw every frame.


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For a situation like this, your best approach is to pre-compose individual timelines consisting of just the bar, one for each color of bar in the final composition. You can use a ramp or a fill effect in the pre-comps, since you're rendering the effect only once. Pre-comps are the equivalent of symbols in Ai, Fl or Edge Animate, or of Smart Objects in ...


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Asked for the answer on the After Effects forum of the Adobe website: If using Gradient Ramp then the best way to achieve this is to Pre-Compose the Shape along with Gradient. Then place the Pre-Composed piece into your timeline instead and it will work as one. Alternatively you can use Gradient Fill directly on the Shape Layer instead of using Gradient ...


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The weight depends on a whole lot of properties (which you haven't specified). Output format: Are you outputting as an h.264 video? A flash animation? FLV? This (along with the compression level used) will be largest contributing factor to output file size. Dimension - if using video, the dimensions of the video will largely impact the file size. Length ...


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The weight of your AE animation depends on the quality that you save it out as and the file dimensions. If your end goal is to create a kinetic text animation for a website, then you should use CSS3 animations or a JS animation library.


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You can do it in the effect panel. This video shows you step by step. It’s not very obvious and it’s a bit hard to explain by words. http://www.lynda.com/After-Effects-tutorials/Effect-masks-After-Effects/124400/172557-4.html


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Drag the composition into your Render Queue Click on Output Module From the first dropdown, select Photoshop Sequence Render!


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I hope i understand correctly. You can do both, either move the camera or the background. I personaly think its easier to move the background. Just make big composition and put everything inside it. Compositions are sort of like groups. You can make bigbig composition and then put it in smaller composition (which has size of your final movie) and move the ...


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I think I understand what you are going for. I gave it a shot myself to see if I could do it, and came up with this: Video link. Here are the settings I used: I simply made an image with text and a transparent background in Photoshop, then used that image as an Alpha Matte for a duplicate background image. I then added Guassian Blur to the duplicate ...


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The alpha matte is supplied with that clip so you can use it as a mask to place objects/textures under the ripped paper animation clip. That shutter-stock clip is all pre-rendered footage, so unfortunately you can not change the texture in the animation.


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If you have only rendered clip, you can use only this 5 textures. To change texture you need a source file (i don't know how author realised it, maybe it After Effects or 3Dsmax or both or another program). First alpha for paste object inside white area with imitation of volume (pasted object behind prerendered). Second - for paste object without ...


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It was loop_out that I needed. Here was the answer: http://forums.adobe.com/thread/674399



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