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GIFs For most simple animations, a gif is often the best way to go, especially when they don't require much interaction, are as detailed as the illustration you linked and don't need to have a dynamic width (gifs, like any image, can be blurry at times if their widths is changed). The animation you linked could be just a gif and a transparent overlay to ...


In my experience, when doing static animations (animations that are not intended for any interaction with the user) I found that what best worked for me was animating the illustrations in After Effects and after that exporting the final result to a .GIF file. This makes the animation absolutely browser-friendly and guarantees identical visualisation in any ...


If the animation is just going to be pivoting around a point, a relatively simple solution would be to bring the arm in front, and then pop a mask of the same colour over the whole shoulder joint. Something roughly cam shaped seems to work well here, but obviously you could adjust that to make more or less of the outline appear as the arm moves across the ...


As far as I can tell, there's no easy way to do this. Your best bet, as you alluded to, is to right-click the tween where the first part of the motion ends and choose 'Split Motions'. Also split the tween where the second motion starts. You can then apply an ease to the now separate tween segments as necessary.

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