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5

Using pathfinder is a destructive process so it isn't ideal. A better option is to define a transparency knockout group. In a transparency knockout group, the elements of a group don't show through each other. Group your icon (cmd + G) From the transparency panel check Knockout Group. Select all the white shapes in your group. From the appearance ...


4

The way you are currently doing it is one possible solution, but as you have seen it gets a bit tricky working with strokes, clipping masks and pathfinder. I'll show you how I would tackle this: 1. Create your first petal. 2. Transform Use a Transform effect (Effect → Distort & Transform → Transform...) to duplicate the petals. Set the transform ...


3

The purpose of an icon is to be a visual symbol that is used as a mnemonic device to denote a complicated object in a simplified way, so avoid unnecessary details in the icon as they can be distracting. It would be better to use just one object in the first icon instead of two objects. The second, third and fifth icons have unnecessary small detailed ...


3

This happens when you replace the spine of a blend with a closed path. The blend can't use the same point as a beginning and end point so you get a section of your path not being used. To fix the issue just use the Scissors Tool (C) on the path to create an open path.


3

I think you're talking about Hue "H:", make sure the H: circle is checked. Right now you're only changing the green value of RGB.


2

If you are creating Rectangles, Ellipses etc they are "Live Shapes" that do not, for reasons unknown, heed the setting "Align new objects to pixel grid". I've become irritated with the same problem as you today and asked about it here: Illustrator CC: Align to pixel grid is on but to no effect I'm currently using the solution with creating a 1 px grid ...


2

As has already been established, Live shapes do not respect the 'Align to Pixel Grid' setting. A few workarounds: Set up a regular grid at 1 pixel increments and enable Snap to Grid. Convert the shape to a regular shape (Object → Shape → Expand Shape). The shape will then align to the pixel grid as normal. If there isn't already a keyboard shortcut for ...


2

There are 3 parts to this graphic. The black shadow, the calendar object and the calendar outline. For your design, copy the white object with the stroke and paste infront. Make 1 version have no stroke and a fill and the other version have no fill and a stroke. Hide or lock the object with the stroke for now. Select the top parts both the calendar object ...


2

Create one of your spokes inside a circle with no fill or stroke (this is so you can rotate around the center of the circle) Apply the Transform effect (Effect → Transform & Distort → Transform...) with an angle that is a divisor of 360 and enough copies to fill 360 degrees.


2

You simply can not prepare an exact two dimensional file for a Sphere. This has being the problem for making acurate maps of the earth and visual apealing at the same time. Here is a recopilation of diferent maps trying "to solve" the problem: http://www.otake.com.mx/Apuntes/Imagen/EnviromentMaps/Maps.html What you can do is a projection. What type of ...


2

You're having an issue, because the source file is tiny. To illustrate this, I increased the object's size by 500% (Object > Transform > Scale): At 500% scale, you can finally begin to notice the offset path (-1 px here): I would increase your object's size, to begin with. Alternatively, you can try to mess around with small decimals to offset your ...


2

This is more like a long comment. Moving from pixel graphics and natural media thinking to vector graphics is a huge mental leap to quite many users*. It takes some effort about a month or 2 of very intense effort to really get into it. The fastest way to learn is to actually start from scratch. Every vector does not have to be closed. Live paint is not ...


1

This is because Illustrator now creates Linked Assets. In previous versions of Illustrator CC, every graphic asset, once dragged from the Libraries panel into an Illustrator document, was no longer linked in any way to the original asset. Consequently, modifying the original asset in a library had no effect on the copy used in the document. Illustrator ...


1

Similar in principal to joojaa, here, my post concerns itself with the whys and tries, more than the whats. If you're at a plateau in your learning for particular digital processes then why not take a step back? Perhaps you can achieve more in a completely different way. Sometimes I find, for instance, that the perfect image cannot be created digitally ...


1

Well, you can always just go on learning how to paint in Photoshop, it's usually the number one choice for Digital Artists. You can also try out other programs like paint tool SAI, just do some research. I personally love using Photoshop, it was really lame at first, but you should get better, faster, and more organized with practice. If you want to know ...


1

Yes its possible. But remember that the perspective projection of a sphere is actually an ellipse (see this explanation. Image 1: A isometric spheres (left) projection is a circle. In a perspective that projection is actually an ellipsoid. First find the approximate center draw a approximate sphere (tip holding space lets you move center) then rotate the ...


1

Not really, but there are a number of things you can do. As you said, create the type away from the line and move it in to position after. Or, the easiest solution is to work on another layer and lock the layer with the isobar lines. Simple.



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