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0

I think there is no way to automate these tasks, since those worn out scales in the pictures will be every time on a more or less different spot in the picture. Maybe, if it's +- in the same spot and the background of the picture is solid color e.g. white AND all those pictures are taken from the same distance, using the same lens and settings, you could ...


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A good lesson for nearly any graphic design student is to learn how to design without leaning on software automation to do it for you. :) That said, this couldn't be automated very well to begin with. It's simply 'design' in the sense that someone took the time to carefully draw it. As for the particular style, it's 'art deco'...which is quite appropriate ...


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Yes you should definitely charge him, it is usually un-professional not to charge someone for any sort of Graphic Design unless you are close friends etc. Paypal is often the best and easiest method as you can always reclaim the money and cancel the transaction etc. if the deal was to go wrong. If it is a big payment i would however always suggest to get ...


3

Choose magic wand tool set options to: 1, levels Tolerance Anti-alias on Click on background white Cold Shift down click inside handle. Invert selection shift+ctrl+I Make a new adjustment layer Solid color, white Apply a layer style of stroke Done. Your values may be different as scale might change things. Image 1: Results of steps. PS: you can ...


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1) Yes, you should probably charge him, but that will depend on your relationship, how much work the retouching requires, and whether you do this for a living. 2) I prefer to be paid by check. Paypal takes out fees, and credit card companies charge 2%. 3) You would have to figure out what's easiest between your country and the other person's, and the ...


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Pun Intended: Layers: ▲ Blending mode: Overlay ▲ Blending mode: Normal at 25% ▲ Blending mode: Lighten at 80% ▲ Blending mode: Normal Photo credits: https://www.flickr.com/photos/l_bo/2747581103 http://mediamilitia.com/human-skulls-54-free-images/ http://blog.mlive.com/kalamazoo_gazette_extra/2008/01/u2_members_see_their_own_perfo.html ...


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Try to use blending modes in photoshop ie overlay effects like screen, overlay & multiple. Further you can use sponge, smudge tools to blend the images properly.


1

The comments on this blog post say CS 5.1 works fine on Yosemite: http://blogs.adobe.com/crawlspace/2014/10/photoshop-and-mac-osx-10-10-yosemite.html


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I'm not sure that I fully understand your question and what you mean by "change dynamically". If you want to know how to make a smart object mockup, here it is: 1.Create a new document and select Shape Tool or press "U" 2.Add a rectangle shape on your canvas with dimensions you need 3.Right-click on the shape layer and click "Convert to Smart Object" 4.Now ...


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You were close! I created an action with the following steps: Layer > Smart Object > Convert to Smart Object Layer > Smart Object > Edit Contents File > Automate > Fit Image (set your size requirements here) File > Save File > Close Layer > Smart Object > Rasterize Image This does what you were trying, but it treats each layer you apply it to as its ...


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Lauren clearly covered it but I'll post as an answer to accept Choose image > Canvas Size Then input your new canvas size and then select ok


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use the function "Save a copy...". If that doesn't work - save it as a .PSB file, then back to .PSD


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There are templates for this that you just apply your design to. Here are some... http://designbump.com/30-branding-mockups-psd-templates/


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I think the best way to make editable gradients that can be edited or changed easily whenever and however u please, is to use > add layer style > Gradient overlay . Then at any time, from the layer of the gradient: you can click on the effects icon (eye icon) > gradient ovelay icon and edit it as you may wish .(of course in the PSD file) .


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To add to Ryan's answer, it also depends on the image type, whether to use JPG or PNG. Typically, anything with a photograph in it is best saved as a JPG, to give you the best filesize:quality ratio. Designs without photos in them (logos, typography, icons, etc.) are best saved as PNG/GIF. Click on the 2-Up option in the Save For Web panel. This allows ...


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Yes. Actually, you end up with a tad bit over 1000ppi. Just be certain to uncheck "Resample" in the Image Size dialog of Photoshop. Assuming you're using Photoshop.


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Save For Web Set to JPG Reduce image quality


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The smart objet could'nt have quality issues when you enlarge it. It comes from illustrator and he keep his vector property.


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You cannot copy Illustrator settings like stroke into Photoshop unless you place it as a smart object preserving everything. You can still apply layer styles to the smart object and edit the content in Illustrator. Which should cover most of your use-cases. You just wont have a shape layer. So your choices are shape or smart object.


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So, since no one wants to answer your question but just argue with your method, I'll complete the answer: The easiest way to do this is to record an action. Open the Actions Palette. Open any image that you want to modify. Create a new action called "Double DPI" (or something) Hit "Record" Change the resolution or just the DPI of the image (which doesn't ...


0

Doubling the DPI / image size will do you more harm than good. You can't create pixel information where there is none, all you can do is interpolate between the different pixels. This is, in effect, what "pixelation" is — interpolating with not enough information. I would suggest going the other way around — finding a larger image, and creating the ...


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Well among what could be many answers—right here. We're all different levels of experience, and in different aspects of graphic design. Some more web, others more print, others more technical drawings, etc... But we're all here to help people just like you (and each other, because we don't know everything either). I agree with John Manly's comment. ...


1

Not sure what the issue is. Opening your top GIF with Photoshop CC2014 suffers from the same stop half way through. However, I was able to access all frames by: Opening your top gif with Fireworks CS6 Export as animated GIF Open that new animated GIF with Photoshop CC2014 Then, and only then, were all frames present in Photoshop. Here's the gif after ...


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This is called chromatic aberration. Here's an example from Wikimedia: The Oculus Developer Guide (PDF) provides a nice explanation: Chromatic aberration is a visual artifact seen when viewing images through lenses. The phenomenon causes colored fringes to be visible around objects, and is increasingly more apparent as our view shifts away from the ...


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This effect can normally be found under the name RGB Twitch, RGB Slide, RGB distortion, RGB displacement, etc. So, from what you can see, this is a visual reference to the old RGB screens that on occasion would show the image with the colour channels displaced, thus resulting in unexpected or undesired effects. There are several ways of doing this, and ...


1

Can it be done? Sure, I did exactly this in Javascript, where InDesign is only used to draw curves with. The rest is done entirely with Javascript. All "font builder software" does is gather all the necessary information, format it according to the specification(s), and then write it out a file. Read everything you can find on the specifications for the ...


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If you want to do it in photoshop you need every frame in a layer and make an animated gif out of these layers. It is alot easier to make those things in a 3d editing program, for instance the pack of cigarettes in a 3d program you can create a rectangle and put the textures on each side. In photoshop you would have to draw every frame.


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You'll probably need to create a couple of copies of your image. Add a levels layer and play around with the input levels: Set this as a clipping mask to your top image. Set this layer's blending mode to something like Vivid Light. In the next image layer, do as Paolo Gibellini said and colorize it using a Hue/Saturation clipping mask. That should give ...


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Select the white background, invert the selection, grow the selection by 1 pixel, and then shrink. Take the result, push into illustrator or Inkscape, and convert to a path:


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Came here because I googled for 'Extract assets' and woah a whole new world of people wanting this feature :) Anyways, I am the PM for the dialog in Photoshop so I would like to mention that there is a new way to do this through File > Extract Assets in PSD. Please do let me know how that works!


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This appears to be a bug in the application which has been reported here. (I am the Product Manager responsible for this feature, so I would love to be able to fix it in the next release!)


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One option that came to my mind is save it using the Slice Tool: 1. With the Slice Tool selected, click on the "Slices from Guides" button at the top. 2. File → Save for Web 3. Select the "Slice Select Tool" (or press C) and select the slice you want to save (if you want to save multiple slides, select the additional ones while holding Shift down). 4. ...


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To me Photoshop + Illustrator combination works best: Photoshop: Go to: Image > Image Size...> and resize it to 200%. The resize scale depends on the image and is to make sure that the shape blur used in the next step is not too big. Go to: Filter > Blur > Shape Blur... >. Use minimum blur radius (5px), select Shapes object group from a ...


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BEST METHOD choose Image > Adjustments > Hue/Saturation... or ctrl+u (PC) or command+u (Mac) Drag the Hue marker to change the color to your liking then choose ok EDIT (this method works also but doesn't give a nice result) Do as @KJP mentioned by adding a color overlay but change the blend mode to "Hue" to keep the white background and not ...


0

The white background of the arrow should be transparent first. If you don't have the copy of the arrow with transparent background do this: Go to Select -> Color Range. Hold Control button and Pick a white color part in the image. Click Ok. Press Delete in your keyboard when the white part of the image is selected. do what @KJP said. Note: This procedure ...


1

Add a layer style and apply a colour overlay:


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I'm a freelance game designer and do almost all of my graphics in Photoshop. I think Photoshop will do enough for a simple graphic works. Illustrator for me is a bit complicated. Try practicing first in Photoshop. Familiarize your self to every tool. If you want to go for HQ vectors then go for Illustrator


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Here's what I managed using GIMP; I believe all the steps should be possible in Photoshop too: (optional) Convert image to pure black and white, using Color > Threshold with the threshold at 128. Apply a very small amount of Gaussian blur; I got best results with a radius of 0.6 px, but you may wish to play with different radii. Apply Color > Threshold ...


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Copy layer Set blend mode of copy to Multiply Filter > Blur > Gaussian Blur set this to 1 pixel. Duplicate blur/multiply layer 3 or 4 more times. Choose Merge Visible from the Layer Panels menu Filter > Other > Maximum - set this to 1 pixel. Image > Adjustments > Levels to tweak things a bit more.... You will probably need to ...


0

tl;dr: This is due to entering the quick mask mode. Press the 'Q' key and the problem should be gone! Longer Explanation: At the bottom/end of the "tools" bar (see image below), there is a button for editing selections in "quick mask mode", i.e. selections are created using a brush. When this button is pressed, then attempting to transform a path seems to ...


10

Why use an inferior product when you already have MS Paint installed? In Paint, use the Select tool and select the area you wish to "drag" around. Hold Shift and hold down the left mouse button as you drag the selection around, producing the desired effect.


0

http://helpx.adobe.com/photoshop/using/modify-shapes.html You can find the answer in above link. I assume that the shape is already created. Select the shape layer and click the shape using Path selection tool (A). Then go to Window > Properties. Now there you can find all four corner radius values. Simply click and edit the radius values.


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After some fiddling around here's way that might be quicker than copying/pasting/moving. Create your popup. On a separate layer or file, create a black square that is the same size as the popup. Select it and define a new brush (Edit > Define Brush Preset). You can then discard the black square. Make your canvas fit the final size of the artwork you wish ...


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In metallurgy it's called Antiquing. To create a similar appearance in Photoshop, simply darken the areas you wish to appear farther recessed. Without seeing images you are actually working with, it's difficult to give any further guidance.


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You can use the burn tool to make the bottom part darker. I would use the Image you cropped out here to make the "burn" to fit and then crop it a use it. Does it make sense?


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Play around with the Bevel & Emboss effect in Photoshop Quick/silly example:


0

i had the same problem.. nothing worked.. if plugins & version are fine do this- (based on CS3 version) on near right corner of Photoshop screen find a drop down that says 'workspace' - from it select "default work-space" create a new file and try saving it


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I wrote a Javascript to do this; see https://forums.adobe.com/thread/735457 for a description (direct download link: http://www.jongware.com/binaries/puzzlify.zip). After running the script, you end up with separate puzzle pieces, which you can move around at will. The script assumes a single object or group is selected before running. It asks for a few ...



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