New answers tagged android
Adobe introduced a new feature in CC called Extract Assets. I haven't played with it yet, but it looks like it has options for exporting at multiple resolutions. In the past I've used an app called Slicy (Mac only I'm afraid) which let's you output 1x and 2x resolutions. I still had to create a 1.5x version in the same file (which Slicy would output as a 3x ...
Let me begin by saying this method is just a workaround - the dark side of Android is, unfortunately, the multitude of screen sizes and densities we designers and developers need to work with, and the only way to create pixel-perfect assets in Photoshop is doing it manually. The following solution works only in Photoshop, as far as I know: If I understand ...
you can use this link for all sizes
There is an easy tool for this to help us designers. It's called "Android Pixel calculator" and you can find it here. The use is very intuitive. Select, on the left, the tile of the size you need ( dp,sp,px,mm,pt,in) Insert in the input box the value you want to convert Select the right dpi from the drop down menu Check in the tiles the converted value ...
I usually save SVG right on the border of the graphics. In Web Desktop Browsers you definatelly need some css usually to scale things. But i would go with the screen size i want the svg to initially appear. Screenshots might help.
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