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I hope I'm understanding your question correctly. Here's a video of what I would do. https://www.dropbox.com/sc/quc1bgda0x8mh72/AABuk811PlV7OX3DItcXwFuxa Create a shape that simulates material drooping over the ball using the pen tool: Click on the top edge of the blanket shape and pull a handle out horizontally to the right click on a point halfway up ...


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Is it feasible? Yes. Just as you have thought about it, it is definitely possible to do it like that. A better question is "Are there better ways to do this?" in which case I would answer probably. The only time that I would use SVG for this is if most all of the elements that you want to zoom in on are originally SVG (such as icons) you're trying to ...


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You can create a shape tween to transform the frames by adding interpolated results in between. Read this help page on shape tweening. However, this only really works out in cases where you planned  to do the tween beforehand*. You can try a blind shape tween but the results are going to be hit or miss. There is no guarantee that it will work out ...


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Software wise, I would create the individual illustrations in Adobe Illustrator, then animate them using Adobe After Effects.


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When you save the animation from Photoshop as a .gif file, there are two places you can set the number of loops. One is in the Timeline window itself: The other is when you use the "Save for Web" command, and save the file as a .gif animation. Near the bottom right is the "Looping Options" dropdown, where you can choose "Other" to select the number of ...



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