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Like @Ilan said, you seem to have tutorial right there on how to get rid of the background, however here's another way of doing it and a way to get rid of the white part. Since it's a black and white image, you could: I'm assuming that this is one flat image you are working with. Fill a new layer with white Hold down Alt key and click the Layer mask ...


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If you want to use a single image for all mobile devices and displayed at its max resolution, then you will have to use a huge image to accommodate the largest device in the market. I believe it is the iPad with the retina displays which has 2048 x 1536 pixels. Having said that, I don't think this is a very good approach Hard to maintain: The ...


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Just to add another example of flat design that use gradients: Google's icons for their apps. Almost all of the icons use some sort of gradient, even highlights (like the Drive icon). Nevertheless, this is considered flat design (and a well executed one) and not skeuomorphic design. It is still "simple, clear, and honest". The gradients have been subtly ...


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Your experiments are along the correct lines, but there are a couple of steps missing. Take your texture file into Photoshop and desaturate (Ctl-Shift-U) so you won't create color changes when you place it over a background color Add a curves adjustment layer and flatten the curve so that your brightest points are at around mid-way and the black point ...


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MainMa is correct that usually the best way to get good texture is to go out and photograph the texture yourself. But the tricky thing about webdesign is that you'll want your background to be seamless across all displays. Most photos, while they can add a lovely depth and character to your site, are only so big. That means, you'll have a definitive edge to ...



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