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8

I'd probably use ImageMagick. There is a feature available to modify the hue, but it's percentage based instead of degrees. Hue Modulation Rotates the colors of the image, in a cyclic manner. To achieve this the Hue value given produces a 'modulus addition', rather than a multiplication. However be warned that the hue is rotated using a ...


7

It depends how you define "simple." Photoshop has variable data functionality built in, but it's not terribly well documented and is considered an inappropriate subject for polite conversation, such as at cocktail parties or church socials. On the other hand, it's years since I used this myself, so constructing this tutorial has been a good refresher. ...


6

I know you said you're not comfortable with command line tools, but ImageMagick can do this: Replace a Specific Color convert balloon.gif -transparent blue balloon_trans.gif Where balloon.gif is the source image, -transparent specifies that you want a transparent bg, blue is the color you want to replace, and balloon_trans.gif is the ...


6

Using a bash script To do this from the command line, you could use a utility called Gifsicle. There is no built in method to delete every other frame, so you'll need to get your hands dirty with some scripting. Here is a quick script I made to do just a single GIF: #!/bin/bash # This script will take an animated GIF and delete every other frame # Accepts ...


4

NOTE: This answer was posted before there was a command line/open source requirement, but I'm leaving it up as it may help someone else in the future Using Photoshop This is not an open source or command line solution, but you can do this with Photoshop: File ▸ Import ▸ Video Frames to Layers... "Limit To Every __ Frames" will do the trick for ...


3

All it really takes is a Levels, Curves, or Brightness adjustment. Almost any free or paid raster editing application has the capacity to raise the white point and lower the black point. This would, in turn, remove the grey, brighten the white, and darken the black. Images don't customarily "end up" like that without some serious alteration somewhere such ...


3

I'm answering my own question, since I found a solution. Based on Scott's suggestion (in a comment to the question) to use scripting, I found a script that helps export each layer as a raster image. The script, called "Batch Export Unlocked Layers" is written by John Wundes. The script is hundreds of lines and too long to post here but I'll link to the ...


3

Sprite sheets should have the same size for each frame so that you don't get this problem. Thats what a sprite atlas is for, when you create a sprite atlas with images like these the program you use will create offsets for each frame so its easy to use in other programs like game salad and they take up less space. The problem here is that you are using a ...


3

@Lauren Ipsum, in CS6 I managed to use Revert as a command in an action: The trick is to save as a copy through the Save As dialog (or press Ctrl+Alt+S which will force save as a copy mode). Additionally in the Batch window you should include a serial number to ensure files do not overwrite each other. As a result files will be named in a really strange ...


3

Sounds like you have to run multiple actions. When you're recording an action, it doesn't look like you can use "Revert" as one of the commands. So you run Action 1 on the source folder to get Output Size 1. Then you run Action 1 on the same source folder to get Output Size 2, and so on.


3

Using ImageMagick's command line tools, you could do: $ composite -compose Dst_Over -tile pattern:GRAY0 image.png image.jpg Which Uses pre-generated pattern (GRAY0) that is solid black Puts the pattern behind (-compose Dst_Over) your png-file image.png Tiles the pattern (-tile) so it will fill the whole canvas Intelligently saves the composite image as ...


3

In Photoshop - Action and Batchor Image Processor is what you need: http://graphicssoft.about.com/od/digitalphotography/l/blps_batch.htm So this is how it would basically go: Make Action where you create a new layer at the bottom and fill it with color. Use File > Automate > Batch or File > Scripts > Image Processor to execute that recorded ...


2

This is not possible as far as I know, since the book color isn't assignable without first being in the swatches palette. And sadly, Recolor > Recolor with Preset… > 1 color job isn't recordable either … for some obscure reason. I'm not sure if this fits your bill, but one approach is to convert the PANTONE color to CMYK or ditto, which is farily easy (ask ...


2

Below is a "basic" Script-Fu that takes two layer "subsets" and does the "cross-product" of them and exports a PNG for each combination. We have used this to create large numbers of such "button" images. For example: Background-1 Background-2 Background-3 Foreground-1 Foreground-2 Factor 1 = "Background" and Factor 2 = "Foreground" Will create 6 ...


2

When it comes to managing files, batch actions are a blunt instrument. It is, at its core, single source and single destination designed to facilitate non-complex transformations. If you require digging through a folder hierarchy and saving to the same locations within that hierarchy, then you need to move over to scripting, which would be Applescript for ...


2

When I have to just batch resize images I would use either Automator (OS X) or IrfanView (Windows) If I'd like to use command line, I'd use sips, ImageMagick or NConvert. Also GIMP has scripting powers and also can be used via command line.


2

Alt(Option)-Click the "Update Link" button? http://help.adobe.com/en_US/indesign/cs/using/WSDE47C603-CE39-4952-942B-A84893EA06E7a.html To update all modified links, choose Update All Links from the Links panel menu, or select a modified link and Alt-click (Windows) or Option-click (Mac OS) the Update Link button.


2

Well, sorry for resuscitating a thread whose solution was already accepted. I was facing the same "batch layer exporting" problem, except I wanted to export groups of layers together, for instance LAYER0+LAYER1, LAYER0+LAYER2, LAYER1+LAYER2. Neither JessyInk nor the script files from Inkscape Launchpad worked for me... This is one of the first answers I ...


2

You say "nothing too complex", so this might be out of the question, but ImageMagick can do this. If you're not familiar with it, it's a command line image editor, so it's great for batch processing. Resize using a Pixel Area Count Limit There is one final "-resize" option flag. The "at" symbol '@', will resize an image to contain no more than the ...


2

If you are running gimp and are not wanting to go Imagemagick you might want to take a look at David’s Batch Processor (DBP). It is a plug-in for gimp for batch processing. Note I have never used it nor tested it but it was something I have seen used before. If you had Photoshop I could show you how to use the batch or action.


2

There are third-party renaming applications that will do a better job; Fireworks won't help here probably. Maybe you can try http://sourceforge.net/projects/freefilerenamer/ ? :-) [EDIT] I have just tested Free File Renamer (see link above). It worked fine! :) open the app; click on "select folder" and browse to the folder with the *.fw.png files; select ...


2

It can be done by using pattern in photoshop by first of all define a pattern for that you edit->define pattern right click on your layer and then select blending option and than go to pattern option and select your recently saved pattern (probably that would be last one) now you will have that pattern on you image


2

There are two solution to this. 1. Write a script. Because of this issue, i have just started reading the manuals. i am the programming guy. But Photoshop does contain many classes, and coding JavaScript in plain text editor is not easy. And, more importantly, i found method 2 is working! 2. Through native Photoshop Preferences. i may need to write a ...


2

Here's a simpler solution using gifsicle than JohnB's script: gifsicle input.gif `seq -f "#%g" 0 2 99` --unoptimize -O2 -o output.gif This command should work in most Unix shells; I've tested it in bash. Replace input.gif and output.gif with the input and output file names, and 99 with the number of frames in your animation. (It's OK to use a larger ...


2

Yes, the data set exporting is very well tucked away. To export the data sets into pdf's you need to do this: Make a new action where you simply save a pdf document. Then from the corner menu in Actions window, select Batch... You should: Select the action you just made Select source: Data sets and Override action "save" commands. Then press ...


1

There are a couple ways I can think of to do this: Option 1: Modify the d attribute on the Object Difficulty rating: ★★★★☆ Conceptually, this is pretty simple. The nitty gritty details are the issue. in the <path> object within the <g>, you have the d attribute. This is the main thing you need to modify. What you'll need to do is decode that ...


1

I would do this in four ways. Create a smart object three times. That would leave each sleeve and the chest. You would only have to create your sleeves and chest once but you could apply the patterns easily through a batch sequence. As already stated use a 3D modeling program. Blender is a great opensource and has a powerful community of backers. ...


1

Well, as far as my knowledge is concerned, you can do this using Photoshop Actions (or preferably saying, that's what I would have done). Photoshop Actions are basically a series of, well actions (I don't find any other word), that you can record as a macro and repeat as many times as needed with a single click. The following link quite well elaborates on ...


1

Simple answer to that is, no. Photoshop doesn't offer this functionality/criteria in batch mode. You will need to do it programmatic. Though, be aware that gray-scale images saved in color format may have tint dependent on which color profile was used (if any) so the components may not have the exact same value. You can overcome this problem by calculating ...


1

You cannot with Photoshop. It's a very specialized operation you're seeking and will need to be done programmatic. I'm not sure what the purpose is of moving the luminance as alpha, but be aware that RGB=50,50,50 will not produce the same result as with RGBA=50,50,50,50. The correct, visually, value would be RGBA=255,255,255,50 as alpha channel value of 50 ...



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