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As all printing issues. a) The first step is to calibrate your monitor. b) Use the apropiate color prifile. Do not use other that is not suitable for the type of paper or system. When actually printing these can quickly look overly dark and muddy. Here are two different issues here. Dark: Correct it with curves. Muddy: Correct them with saturation ...


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Ideally if the sketch can be done at 100% RGB of the device screen (roughly) Take note when you shrink and image the lines become more finer and detail gets dropped off. What the sketch is drawn on does not matter so much depending upon the line quality needed. If the paper is fine then the drawing will have sharper lines as compared to a textured paper ...


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Well, you do not need that much high resolution. A. The scale, depending on what you want. If you need presicion on the proportions, it is better to draw at a larger scale. If you want a lot of detail, larger scale. If you want the texture of the technique (paper, stroke) you can draw at smaller scale. A natural look, draw at the final scale. If it is a ...


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Sketching and Illustrator. The sun is made with gradient which is quite the easiest part here. For example text looks like 3d but it's made with stroke and border line. Example clouds were made once and for background they were copied and they just changed opacity so clouds look that they are also behind. As someone said texture is applied to whole ...



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