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Graphic design, like any other skill, is a mix of theory (the why) and practice (the how) but it is also an iterative process as one tries to identify an optimal design solution to a problem. You identify the constraints of the problem (the graphic must fit x pixels by y pixels and have two colors that work well against background) and from there start to ...


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I sort of take issue with your assertion that you just come up with a complete solution to a problem. As someone who has been doing intermediate programming since the 70s, and being familiar with the iterative release-and-patch cycles for even the seemingly most simple tasks, I think that you may have oversimplified a little! First and foremost, any program ...


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You need a visual library What is a "visual library" and how to work on it? Practice like others have said and looking at a lot of design, art, the world really is how you get there. Composition, Spacing and Color Theory are all parts of this visual library that needs to eventually exist at least in part in your head. All of us have some ...


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The secret is: Your brain lies. If you were to draw what your brain says it would be wrong in so many ways that it would hurt. Your brain can get an awful idea thats missing 90% of everything cool and it could still seem perfect. You can't draw it because its not real, its just an illusion that stops you from second guessing yourself. If there would be no ...


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Creativity Creativity isn't a set-in-stone skill that you can read up on and learn to the letter. To a certain extent some people have it and some don't. That being said it is something you can become better at. Immerse yourself in the field you want to learn and in design in general. Find and follow designers you like, read design blogs and books, pay ...


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I think with design, you never just come up with the perfect design in your head. What I find is that I get an OK concept in my head, I then draw sketches until I've honed my idea and it becomes a good design. I use this to essentially shake the tree and see if any other thoughts pop out. Then I like to do as many of the following as possible: Leave the ...


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When we had typography course and would design layout for a magazine, our teacher encouraged us to first take the content, analyse it, build an approximate grid that would suit the content best (only margins and columns, not baseline grid). Then try out different sizes that would work for the grid and give maximum legibility. If you work with printed ...



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