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2

...increased DPI... only its effectible print size. Nop. That is PPI. DPI is a printer capability unit. I think the root of the problem is that the dpi is widley known because for a time was an important issue to buy a printer. This unit was adopted as image quality. A scanner was thought as just the input part of the same ecosystem. The people just ...


3

Those terms are largely misunderstood for two reasons: Most people do not really understand what units are. Units have been taught to most by memorization, and quite lot of it, without much deep thought put into the subject. Since this kind of learning worked for most purposes for other units then they think it works for this too. From this follows that ...


1

My 2 cents. (Some special cases not taking into account like blind persons) I. Drawing One of the first activities that an infant do, inclusive before talking or walking is grab a crayon and do some lines. Culturaly, drawing it is taken as a medium of expression. And this is reinforced a lot with complements "Oh what a great drawing". < This is in most ...


5

Because good design is 99% invisible. So because they don't see it, they don't notice how hard it actually is.


0

People assume it's easier than it is because the production work has moved almost 100% to PCs, and people know that computers have taken a lot of the difficulty out of it. Anyone can now do 'graphic design' in the sense of putting words and images and colors on a page and having multiple copies spit out of a printer. It might even look good and the words ...


24

I'm not a graphics designer, but I don't think the issue you're describing is in any way specific to graphics design. I think that if you look hard enough, you can find this is issue in any field -- I know I've seen it in software development, for example. There's something in psychology called the Dunning–Kruger effect, which I think is related. It is a ...


1

Basically people aren't very good at recognising what they can't do. This is a general rule with a few possible outcomes: They put out junk designs without realising it. They find someone more confident (not necessarily competent). They realise it's hard and either. Give up or Carry on because they have no choice (this is where I fit best) I've ...


6

It's because of the I can do that reflex. Let's look at the difference between painting and designing. Any experienced designer can tell you that there is very little difference in effort between doing a beautiful painting and creating a beautiful design. Everything up to the actual creation of the work is exactly the same: imagining, composing in your ...


2

Speaking as someone who doesn't do this professionally, I'd say people assume it's easy as a result of naive ignorance, since it's something that the general public would never see behind the curtain. Before I started learning it myself, I never really thought it was "easy", but I also never ranked it very far up in my mind on the scale of "difficult things ...


45

It's a simple answer really, low barrier to entry. No school requirement No certifications or accreditation required Most people already own a computer so capital investment is very low too. Even on the highest end you're talking about maybe $3,000 in top of the line software and hardware It's like the tagline from the game Othello, "A minute to learn a ...


12

There are a couple of ways to approach this question: in relation to someone new to doing graphic design, and someone new to paying for it. It's true, graphic design is easy to jump into - anyone can get a computer, download the software and within ten minutes have a state-of-the-art setup on par with the best designers out there. And you can learn the ...


9

My opinion (as a part-time web developer with low-mid graphic skills): People only see the result. They know nothing about your thoughts and ideas. Recreating graphic design is pretty easy (compared to Photoshop speedpaintings or handmade illustrations for example). As you pointed out above, dividing a circle into five pieces isn't hard. It's a ...


0

In job ads I see these days, there usually is no difference between Production Artist and Graphic Designer. I see many Production Artist job ads that want you to be an expert in Adobe software, along with having web coding expertise, etc. It seems that they may use the Production Artist title to keep the salary low.


5

I'm not sure there is one best way to do this, but here's an approach: Generally, with each item/project you could mention a line Team project. Members involved:[name][name][myself] My role(s):[yadayada] As for your specific types of scenarios: Don't go into too specific details, but describe what you did simply. As for the small additions to design, ...


2

What you're describing sounds like completely legal work, and is in fact how advertisements are transcreated to then be sent out across the world. An external agency creates the 'Master' advertisement. Lets say, for example, a poster of a woman smiling, holding a tube of toothpaste, with some text at the top. It is then the job of the transcreation agency ...


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In answer to your question about can you make derivative works from the source files provided by an external agency - it depends on how you purchase those "source" files. If you are paying for "work for hire" and the agreement is you own the source then yes you have every right to modify size or even use graphical elements in other works. I'm familiar with ...



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