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12

Sketching and drawing are often used as the basis to flesh out designs; it's often useful to have some preliminary designs so you know how text will flow, your proportions, etc. That being said, it's by no means necessary to be able to create those beautiful photorealistic drawings that make us all jealous when we see them. I'll also start with "bubble ...


10

I'm going to disagree with everyone else and say that, if you're serious about graphic design or digital illustration, you should get a tablet ASAP. If you're the creative type, then it's unlikely that your first experience drawing is going to be in a digital media, as you were probably exposed to analog media in art classes likely as early as kindergarten ...


10

Not much different from KMSTR's answer, but I'll say it anyways. Select the same original circle. Then from the top menu: Object > Path > Offset path. ( In this case you only need to worry about the "offset" box, and you might want to enable preview as well. ) Select the offset path and swap the fill color with the outline color. If you want to ...


10

What is it A "visual library" would be a collection of photos, painting, graphics, patterns, artwork and colors that could be kept in your head, in print, or digitally. Working on it You can work on it by viewing and studying as many photos, graphics, patterns, artwork and colors as you are able. And I mean, really study them. Think about why someone ...


7

re: drawing skills...start drawing. Get a pencil, paper and draw every day. As for illustrator, it's like asking if PhotoShop is useful if you can't take photos. Of course it is. Having illustration skills will help, but just like practicing your drawing, you'll be practicing Illustrator and you'll grow your skills there too.


7

Absolutely, unequivocally, definitely start with pen and paper first. Art programs are great tools that can enhance skills by exponential orders, but nothing—nothing—beats the immediate results and response of working with pencil and paper. I have yet to meet a designer that didn't start with rough pencil sketches first. Being able to draw by hand is a skill ...


6

There is a technology limit, here. IMHO at this point, at least available in the market for us users, there is nothing as accurate as traditional pencil and paper. That said, the bigger the tablet size, the most accurate. I would only use Wacom Intuos, if I'd were to use any tablet. (I do , indeed.) You get more accuracy with an intuos than a bamboo, and ...


6

Back in the day, I had to interview graphic artists to work at my agency. I had a lot of "illustrators" come in (i.e., fine arts background) and most of them had portfolios that emphasized illustration. Very few understood what was needed for graphic design. Now that we have computer-based tools, I think the ability to draw is not as important as a good ...


6

I'm no expert on ponies, and I don't have the book to hand right now (will edit if I remembered it wrong) but here's some pretty standard, pretty universal guidance adapted from the excellent Lessons in Classical Drawing by Juliette Aristides plus a few tips from Draw by Seeing The important thing to understand is, there's an internal conflict between the ...


6

There is absolutely nothing cool about them. But they are also not mysticism. Life drawing is about starting with a scaffold and hanging more and more detail on it--through time and effort--until you decide to give up. If your scaffold is not correct, it will have long-lasting effects on the final product. Gesture drawing is a way to focus training on ...


6

Every artist's process and goals are so individual that it's hard to say if gesture drawing holds much value for you. But in my personal experience it has been a very useful tool. My introduction to gesture drawing at school was part of a program to develop coordination and speed. I thought my instructors were crazy, but it worked. We spent countless hours ...


6

There are a few aspects of the human face which will identify anyone. Shape of the head length of jawline Height of forehead (from brow to hairline) distance between eyes depth of eye sockets shape of cheekbones length and width of nose Length of chin (from lower lip to jaw) The more of these you get accurate, the more likely it is a portrait will bear a ...


6

Just want to add a more general point about your approach. It looks like you're closely copying the details, and hoping that a likeness will spring out when you add enough accurately copied fine detail. That's not a good approach for getting likenesses (I've made that mistake many times, it doesn't work). For example, in the forehead, each individual ...


6

That's how they work. You draw on the tablet and see it on screen. It takes a bit of getting used to but the overall functionality is the same. You merely look at the screen when you draw rather than your hand. Of course, there's nothing stopping you from drawing on paper, then tracing the drawing on the tablet. Or, you can tape the stylus to a pen and use ...


5

I use an Intuos 4 (all day all the time) with both Photoshop and Illustrator. Having the additional resolution and layers of use is worth it to me, particularly with Photoshop. I've found that I prefer using the keyboard shortcuts instead of the shortcut buttons on the tablet, so if I didn't have shortcut buttons I probably wouldn't miss them. One thing I ...


5

You do not need "drawing skills" to use Illustrator! Just like you don't need "drawing skills" to use Photoshop. The main benefit of using illustrator vs photoshop is that illustrator creates vector graphics. This means you can scale the images as large as you want or as small as you want and there will be no 'jagginess' because vector graphics aren't made ...


5

I drop lots of guides. Create your triangle. Add an anchor point somewhere in the middle of the left-hand side, then use the Convert Point tool to drag it out and set up the Bézier handles where you want them. Drop guides on the anchor point and the end points of both handles. On the right-hand side, add an anchor point. Drag it out until it matches ...


5

That's a tall order for a free app. A well developed app that is going to provide you with a viable/enjoyable alternative to natural media is unlikely to come cheap. That said, some people have said nice things about ArtRage -- not free but cheap. Corel Painter is hard to beat for natural media look and feel and it's not owned by Adobe! It works very well ...


5

Here's an eye training exercise that has helped me with perspective and proportion. If you have the luxury of time, leave your sketch for a few days and work on something else. Then come back to it, but instead of picking up a drawing tool, just sit back and compare your sketch to the source material. Take a few minutes to really soak it in. Once you've ...


5

Paper, qualities and types, is a rabbit-hole that is very deep. Be warned. A high quality coated paper designed for ink-jet printers would take inks very well to reduce or eliminate the possibility of smearing while still keeping the lines crisp. Uncoated paper would absorb inks very well also, but would tend to bleed at the edges. Heavier paper in general ...


5

Reiterating a bit of what you've posted in your question..... By far the best tool I know of for Illustrator where natural drawing is concerned is DrawScribe from www.astutegraphics.com and it's Dynamic Sketch Tool. This does everything you've outlined, as well as remaining standrad AI art. It merely provides a different method for creating that AI art. ...


5

I'd recommend you start with what most potential (if such a thing exists) start with: Naked people :) This sounds quite simplistic, but it does work. Instead of a book on human anatomy, I'd recommend you go to your local library and grab everything you can find that has people with few clothes in it. Sculpture books are great for this, because the lights ...


5

No book you can buy or advice you can get will replace the experience of drawing from real pyhsical models. The thing is, drawing from references like books or other drawings can help you understand how the drawing has to look. For example, looking at a drawing you might realize how incredibly weird lines can run with a certain perspective distortion and ...


5

Hard to say for sure from such a small image, but some of these look like they might be 3d. The middle one on the right looks sort of like something that you could make with photoshop like this: 1. Draw some random lines and or dots with the brush tool. 2. From the top menu Filter > Blur > Motion blur.... 3. Apply the blur couple more ...


4

It's a vector drawing . From Wikipedia: Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical equations, to represent images in computer graphics. This character could be created with the help of Illustrator or Inkscape. See this link for more information on ...


4

Tutorial: How to get from line to flat Notes: I use the programm in german language, so you'll have to find the equal positions in the menus in your own version. I tried to capture the whole menus, so this task is easier. Always - really always - make a copy of your layer if you transform it from line to flat. This step is not reversible. Just summon your ...


4

All designers should know how to draw. In fact, I think everyone should know how to draw. It's a good skill to have. It's a extremely useful tool for brainstorming and general idea generation regardless of the line of work one does. Of course, as a graphic designer, where communicating visually is the key component it's especially important.


4

They're two completely different worlds. I'd go for the electronic stuff first, and do the pen&paper whenever the electronic stuff wasn't available. This is only because you propably do more with the computer skills than with the "traditional" cave painting methods. I'll clarify I started drawing with the tablet after 12 years of experience in ...


4

You don't need to be a virtuoso with a pencil, especially if you're going into computer graphics. There are maybe a few basic things that you need to be able to do: 1) Draw (sketch) well enough to be able to convey your ideas to someone else, likely your client or boss. I mean, if you really think about it, there are popular cartoons on TV and comics that ...


4

I would duplicate the original circle and then resize it and change it to stroke instead of fill. This way you get it perfectly aligned circle "waves". As for the distances of the radio waves, I would go with the size adjustment. E.g. the first circle is 64x64, make the next one 72, then 80, 88 and so on. Then you can crop the top and bottom off in the end ...



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