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14

That’s a halftone. Halftone is the reprographic technique that simulates continuous tone imagery through the use of dots, varying either in size, in shape or in spacing, thus generating a gradient like effect. It can be achieved in Photoshop by choosing Filter → Pixelate → Color Halftone. The example you posted looks like the halftone version of the ...


12

These images are called illusory motion, and curiously enough, there's still no solid explanation for them (there are strong theories, though). Some visual scientists think it has to do with fixation jitter: involuntary eye movements that give the illusion that objects near what you're fixated on are moving. Others think that when you glance ...


8

Draw a rectangle that covers the whole canvas. Make sure you have "Smart Guides" activated (View->Smart Guides or Ctrl+U) Draw a bunch of black (or any other colour) lines creating your design. The lines can intersect (encouraged) but make sure they touch each other or they touch the border of the rectangle (i.e. the border of the canvas). This is why ...


8

From an architectural standpoint try to think of these not as triangles but as surfaces. Surfaces are made up of sides. In this case these just happen to be, mostly though not entirely, triangles. Use the line tool, not the polygon tool. For a quick example here's a rough animation:


8

If you are familiar with Inkscape, I would recommend using the Create Tiled Clones feature to create your vertical lines. You can then add the output to gimp. First, create a single vertical line, then select it: Select Edit > Create Tiled Clones... Set the number of rows and columns as desired: Set the Shift X per Column to be at least 100% and ...


8

I found a quickish method! You had almost all of the workflow, and the 'cutout' part that you had, is what I was missing when trying at first. Starting with this image, because I couldn't find the one you're using: The longest part for me was masking out the background. You may also need to add a Black & White adjustment layer after step 2 if you're ...


8

It's called posterization (as it was a technique to allow for making posters easier via screen printing, block printing, or lithography). The most common ways to achieve it: use the 'posterize' filter in your raster image editor of choice (photoshop, pixelmator, GIMP, etc.) use a vector tracing tool (as previously mentioned)


8

You might be able to achieve this using filters, but I would actually consider redrawing the photo entirely using Illustrator a similar vector tool. You can do this using the Pen Tool. To make things easier, start by pasting the photo you want to convert, and maybe turning it into B&W and increasing the contrast. That will give you a nice base to work ...


7

The procedure to create complex gradient is eventually pretty easy. In Illustrator: Sep 1) Create a rectangle the size of your canvas, with no stroke or fill Step 2) Now you need to create what is called "Gradient Mesh"! You'll find its icon in the toolbar. Step 3) with the tool active, simply click where you want to add a pivot (sort of control point) ...


6

The first image looks like a direct Live Trace in Illustrator. In order to get better results you can boost the contrast of the image before live tracing it and after that as well. This is how the results look like: It's a good idea to clean some important curves and lines, so that they don't look so random.


6

In GNU Image Manipulation Program (GIMP), you can halftone a photo with Filters > Distorts > Newsprint. On deviantART, istarlome provided a tutorial for halftoning in GIMP. Here's the gist: Create an image. Either open an existing photo or create a new canvas and apply a gradient. If the image has fine detail, use Filters > Blur > Gaussian Blur to hide ...


5

Here is my shot I have used Drop Shadow, Inner Shadow, Bevel and Emboss, Gradient Overlay and Satin Screenshots of used effects Drop Shadow : [ Blend_Mode:multiply,100%,#000000 ] [ Angle:120, Global_Light:No ] [ 4px:0%:1px ] [ Contour:Defaults/CoveDeep ] [Noise: 0% ] Inner Shadow : [ ...


5

Well, you're on the right track. The key is to use layer styles. Here's my shot: Settings: Add Bevel & Emboss. Choose "Chisel Hard" under technique, play around with the settings and use the "Cove - Deep" preset under Contour. Add a dark grey to bright white linear Gradient Overlay. Angle it and limit it so that it begins with the white in ...


5

THanks To Bala's clue in the comment.... I found the original source photo.... It's merely Adobe Photoshop's Oil Paint Filter Here's one with these settings: This is a completely new image generated by running the oil paint filter on the same source photo. This is not merely a reposting of your sample image.


5

I think you were on the right track with your watermarking option, but you left too much of the original image in tact. Here are two images I tried that Google was unable to find: Checkerboard Reverse image search results Mosaic Reverse image search results Another example Reverse image search results The first image returns a lot of "checkered ...


4

Google may use a different system but a large number of such services (tineye included) use perceptual hashes where the overall hash is close enough to be a match, rather than exact. A whitepaper showed up a few years back which detailed the process. I haven't been able to find a link to it, but the basic system relies on a action chain to generate the ...


4

You can use imagemagick's distort filter. In particular, the Barrel distort or Cylinder2Plane should accomplish what you want. After you've composited your images: convert input.png -matte -virtual-pixel transparent -distort Barrel "0.0 0.0 0.0 1.0 0.0 0.0 -0.4 1.6" output.png or convert input.png -virtual-pixel transparent +distort Cylinder2Plane ...


4

The goal should be to have as few non-reversible edits as possible. By not using enough layers, you're keeping your work from being flexible down the line. If you need to add a new element to a composition, use a new layer. If you need to modify part of an element, try to use a new layer with a blend-mode and/or layer mask. If you must change the ...


4

As Scott mentions indirectly, this is what is usually called an HDR photo. The idea is you take a series of photos by bracketing: you take a single good photo and then 2 or more by altering the exposure (time or aperture) in both "directions" (lighter and darker). HDR requires a minimum of three I think. The overexposed ones give you more detail in the ...


4

The drop shadow appears on both objects because the anchored object is part of the main text frame object. Instead of applying the effect to the text frame object, apply it to the fill. Since the fill is contained in the text frame object, and not the anchored object, the shadow will appear only behind the text frame. (Note that this only works if the text ...


4

Sounds like you want a displacement map. Photoshop can do this, but it is set up a little bit differently than what you describe. To demonstrate, I am going to use this source image paired along with this displacement map. Steps: Save the displacement map as a separate .psd file In a new document, set the source image as a Smart Object so that the ...


3

You can do this in Illustrator by simply stacking fills and adjusting them via the Appearance Panel. The Transform effect for each fill, simply moves the fill vertically so they are off-center.


3

That is an anamorphic 3d (stereo vision) illustration. If you put on a pair of red/green stereo glasses you'll see the effect. The "broken line" is part of the 3D illusion.


3

Here is an idea, select one pixel height of your canvas and use a noise filter Filter > Noise > Hurl. Then if you don't want colors and just want like a mask, Colors > Desaturate. Now go to the levels Color > Levels and adjust the arrows until you have the amount of lines and shades/colors you want. If you want the lines to be thicker you ...


3

I use scriptographer and (more recently) paper.js for creating these sorts of generative graphics. You can create vector graphics in the browser, then export to SVG for more manipulation in Illustrator, Inkscape, or your program of choice. Here's a script modified from an old version of scriptographer for paper.js: http://goo.gl/FfZDYS To use, click and ...


3

I've created an Adobe® Illustrator® Plug-in called Oblique Projection 'opo' to automate the creation process of Parallel 3D Effect (Extrude Effect). It is quick and gives you full control over the appearance of the extrusion. Everything is on one layer so you can easily separate it from the rest of the artwork. Plus it is divided into logical parts - this ...


3

The specifics of this style are: line art uses heavy weight lines line color is a deep shade of main colors in logo (as opposed to black) insides areas are filled in with flat areas of color, but multiple areas are used to create shadows and shading. As for 'how to make them' you'd draw them, but then incorporate the above features into your drawing. If ...


2

GPP, The main reason for multiple layers is efficiency. For example, with the sample that you have given. From bottom to top I would have a layer for; -the background -the text -copyright symbol -the bottom line/headband of the helmet. -the body of the helmet in the lighter tone (the full width in the lighter tone, not just the lighter half. This ...


2

To create a similar effect as can be seen from HDR photos we can increase overall image details by a fake contrast enhancement by a dynamic range increase. There is quite a cool effect "Freaky Details" from the G'MIC plugin to Gimp which tremendously helps us to do so. Source image: "Freaky Details" with ridicoulous high settings: Heavy Gaussian ...


2

That's an example of the subtractive color synthesis. In illustrator you can do that by using a subtractive blend mode like multiply in the transparency panel: To prove the concept I'm using 3 text elements filled with cyan, magenta and yellow. When all the layers overlap, they subtract from each other resulting in black



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