New answers tagged effects
This is how I would go about it. You will need an image in good resolution (as big as the zoomed part). Pardon my very simple samples, I hope you can get the idea anyway! Open the image. Make a round selection of the part you will want zoomed in using the Elliptical Marquee Tool. Once you have your circle selected, copy and paste in a new layer (one way ...
Make a greyscale image, save as either a JPG or TIFF (doesn't work with EPSs) and import into InDesign. Colour the box as usual, and use the direct selection arrow to colour the image.
Start with a normal Drop Shadow. Play a little with the settings (Don’t forget to use Spread). Right-click the Effect Layer and select Create Layer (Ignore any warning dialogue). Merge the new Drop Shadow layer with your white background (Or create a Smart Object from them). If you like you can tweak the shadow a little bit with Curves or Levels to make ...
Maybe this tutorial can help you. http://www.vectordiary.com/tips-and-tricks/how-to-create-a-halftone-effect-in-illustrator/
That's the sort of thing you can do with PS Gradient Map adjustment layers (#ff6438 and #2d3560 on the left, #513750 and #92dfd3 on the right).
On paper, they'd be high-contrast duotones. Or, possibly monotones printed on colored paper with opaque inks (such as via screen printing). Possible other ways to describe the effect would include: photocopy (tends to be high contrast, one color) halftone (not really a style shown here on screen at this size, but part of the aesthetic ala newspapers) ...
The effect in question is a glow. Glow is colour radiating from the object edges, to either inwards or outwards, usually with a blur making the colour a gradient fading away. As in here, this is a white glow with 5 px blur made with Illustrator: Despite the name, glow doesn't have to be an actual glow, but can also radiate darker colours, and at least in ...
In Photoshop: Double-Click your text layer to open the Layer-Style Apply Inner Glow with your desired color (Inner Shadow does pretty much the same) Hope this helps.
I'd say you'll want to look at Sprite-Kit's particle system. It looks like those dust clouds are a single sprite and the particle system takes care of how it is emitted. The iOS Developer Library might be a place to start: https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/xcode_guide-particle_emitter/Introduction/Introduction.html
You can use any program that can make .gif files or .png files. With the png files you can make an image sequence what you do in your programming. You can use After effects, or you can draw the frames by yourself with Illustrator the export those.
By using mnxd's solution as a base, you can make this really manageable by using the Appearance palette. select your shape; give it a gradient with a light top and a dark bottom, just like in mnxd's solution; open the appearance palette and select the existing fill; choose Add New Fill from the palette options or click the duplicate selected item button: ...
Two Objects, one has a gradient, the other one is slightly smaller (subtract the stroke outline from the original object to achieve this Use the Offset Path effect with a negative value) and has a feather effect. Try out different different feather values to make the edge softer/harder
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