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51

This is a bit of an opinion-based question, but I still think there's value in it. Also somewhat belongs on Freelance.SE, but may fit here as well. To be honest, the most difficult part of freelancing is sticking to your guns during negotiations. This is compounded if you financially need the work. The best option is often to simply stick to your price ...


37

I assume you are asking how much you should charge to design a business card. The answer to that is: your hourly rate * the number of hours it takes you to complete the job The key is to figure out your hourly rate. That is: annual revenue $ / # BILLABLE hours you work per year Your annual revenue is all the money you need to bring in to cover all ...


28

Another common issue is, that by posting their content on Behance in your name, their brand is on a platform they can't control. It may be difficult (even borderline Quixotic) in our age, but many organisations try hard to keep complete control of all uses of their brand. Worries can include: They might simply have unspecified concerns about a comms ...


24

Depends on your contract. In general, absolutely, yes. You did the work, you provided it to the client, now their job is to pay you. I would not offer a discount (seriously, 50 variations?) but would keep it in mind for negotiation if needed. Given that you did so many variations, I would probably offer a 20% discount at most, but only if they were ...


18

If you lower your prices, don't forget to lower your service. As @Scott says, rates are set for a reason. If a client asks us for a cheaper deal, we say "yes" and then we re-propose the project with some features or aspects removed. We then make the client aware that we've achieved a cheaper price by reducing features or proposing a slightly ...


18

I will start by saying I have negative social skills with a seasoning of Aspie on them. So, taking that into account, here I go. Based on my Spock-like field work I have learnt that my non-creative clients (I have creative clients as well) tend to be problem solving oriented. They tend to focus on the problems they have and are very interested on how you ...


16

On the point of contests in general, on top of what Farray's said I'll just add, do the maths: $490 prize for one person out of 1,109 entrants? Assuming all designs took just two hours on average and people keep at it as long as it takes until they finally win something, that'd give the designers participating in this system an average wage of 22 cents an ...


16

For me, it's always the why. I've run into many situations where a client is initially uneasy about my work. Not because they outright dislike it, but because they don't think it fits with "what they've seen." When clients are accustomed to seeing the same thing over and over from themselves as well as any competitors, it can be a challenge to get them to ...


14

You need a Creative Brief. The graphic designer you approach should have one to give to you. Here are a number of topics to consider, though this is for large projects and some of the subjects may not apply for you: Project Background Who are you and what do we need to know about you? Give some background information on how this project came about. ...


14

It's not normal, but not uncommon. There can be many reasons for it. Often it is simply a strong-armed legal department that insists on NDA-type relations with all vendors. I typically leave a line in my contracts that states I reserve the right to showcase the work in my portfolio. If this raises a red flag for the client, then it's a topic we can ...


11

Round 1: Hey John Doe, I need some (object) made by (date). Its to promote (product, event or service). I can offer (dollars). Are you interested? Or you might wait to see if they're interested and then negotiate that last point but it still belongs in Round 1. Round 2: Great! Here's my (logo / branding) and the (copy). As you see in the branding we ...


10

It's probably time to hang up a shingle and promote yourself as a freelancer, at least for the time being. Acquent is one good place to start. Make yourself a fantastic-looking business card, carry everywhere and give out freely. Although you can always poke around for pro bono work for local charitable or religious organizations, these aren't the best for ...


10

Well, it is hard to say specifically, because such conditions need to be negotiated before the work, not after project dismissed or finished. But, for sure, you can protect all intellectual property you did and client can't use any of your ideas or sketches without payment. So, you can try to negotiate sell of your concepts, otherwise notify to complete ...


9

I would highly recommend taking a look at the AIGA Standard Form of Agreement for Design Services. It is a very extensive agreement that somewhat favors the designer, so if you want to know how to cover your butt, this is probably the definitive document to read. I have read it many times over, and I don't see very much in there that is superfluous to even ...


9

I think most clients will assume price is negotiable and try to lower it ;) Something you can do is offer more than one option per project. This doesn't work in every case, but I've done it a few times and results were good. You make two or three proposals based on features, starting with the most basic one and going up to a super-complete-pack. You list ...


9

Some companies are very snobby about who does work for them and for others. And therefore may not want (with respect) a new, unknown freelancer laying claim to their (potentially big) brand. Lets say for example IBM had a new logo and brand designed, you would expect them to go to a big, expensive design house in New York. But if it became apparent that ...


8

I've joined several of them already You've joined several already and haven't made any money ... that should be your first giant "red flag" about the "contest" process as a source of income. I can tell that my designs are really good At the end of the day, if you're designing as a source of income, it doesn't matter if you think your designs are ...


8

You are asking graphic designers about this, and the general consensus is likely to be be: How can i earn money through online as a web designer? You can, in theory, but online only is extremely tricky. Only by working hard, creating and finding a client base, building a portfolio will you have a chance. And it is in fact extremely hard to do design ...


8

I have worked with PowerPoint files as well, but I have also prepared just backgrounds when requested, so it really depends on what they asked and what you agreed on. Perhaps something in between would be ideal, YOU create the backgrounds, but YOU also add them to a PP file along the styles for titles, lists and so on. Regarding the contract, a question ...


8

It sounds like what you're actually asking for is how to say "No". I understand that you don't want to sound like you're bailing on him, but that honestly shouldn't be your main concern. If you feel like it would be a nightmare client, don't start the work and just politely say that you've changed your mind and that you don't think you guys would be a right ...


7

I can't speak for the differences between working at a larger firm vs freelance, but here are things that I typically specify: Product Definition What constitutes a final product? Who will own the final product? Assets Do we need any assets from the client to do our work? When must the client deliver the necessary assets? What happens if the client ...


7

That sounds a little strange to me. If I have a plumber or an electrician give me an estimate for a job, I don't provide them with a contract stating the work to be done and the terms on which I'm going to pay them. I assume that the professional is going to give me a contract detailing the work s/he is going to do. That's why I hire a professional: I assume ...


7

It's like swimming... you have to just jump in the water and learn as you go. You will get taken advantage of. You will get clients that fail to pay you. You will come across clients that argue about pricing, some to great degrees. You will get projects that grow well beyond what was explained to you. You will have clients that want to design for you and ...


7

I (personally) think you shouldn't decrease your expected rate (if 40 is something that works for you) because you don't have enough experience. Experience is important, don't get me wrong, but they will be paying for results, so to say. And it's your portfolio that shows what you are capable of. I'd consider the following: How long do you think it would ...


7

Yes, It is totally legitimate. It's usually the second question I ask after whats the project about. "What kind of budget are we dealing with?" This can give you a general idea if it falls in your realm and worth your time. Generally over email or phone. I usually prefer phone a call, you can hear about the project, budget and get a feel for the ...


7

Try to make a working timeline and specify price for every step your design goes through: sketching process, variations, meetings, discussions, final design. So the client can follow the process. Vnovak gave the most efficient answer for now. Also respect for your clients is the basement for success. Your main purpose is to understand their desires and as a ...


7

As someone who is an amateur designer but frequent purchaser of professional work I would like to offer an answer from the buyer's perspective. I say this with the utmost respect for the design profession and with sympathy to your present situation as I know it's painful to work without being paid. I know I am putting my reputation points at risk with this ...


7

Before I give a direct answer, I think it's helpful to give a general definition of what we, as designers, do. Namely we design, defined by Oxford's dictionary as The purpose, planning, or intention that exists or is thought to exist behind an action, fact, or material object. In other words, design is being intentional. We have a thought or desire ...


7

The underlying challenge to your question is that of cross-level communication. 'Dumb down' your language about your work, but don't sounds condescending or pedantic at the same time. Rather than the existing, good answers, I'd like to give some general rules of thumb when talking about design with 'outsiders'. I've found that some of these help in making ...


7

I suggest that you contribute to an open source project.



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