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As in the comments its not really an exact style. 8bit ish, Voxel ish, basically its hipster :) To go about making these, espescially for a game of any scale. I would use a pipeline of Illustrator (or Inkscape) and then import into Blender or another 3D program. While you could get away with making these in a 2D program. It'll be hard to maintain ...



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