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You can (from 2.8 on) make use of layer groups to get most of the functionality you might want: http://docs.gimp.org/en/gimp-layer-groups.html


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You can do it with sculpt/painting Just move your objects in random directions, shrink/enlarge and rotate Example of the result:


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I'm a freelance game designer and do almost all of my graphics in Photoshop. I think Photoshop will do enough for a simple graphic works. Illustrator for me is a bit complicated. Try practicing first in Photoshop. Familiarize your self to every tool. If you want to go for HQ vectors then go for Illustrator


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Try a combination of adding a inner stroke of 1-2 px, inner glow of 1-2 px and a inner shadow that's 1-2 px. All dark. This will make the inner edges of your logo dark - hence mix itself better with the background. This is a fix that works with your dark background. If you need it for another colored background - make the effects in the same color. To make ...


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I like to create some shapes outside problematic area and changes the stroke/fill to background: Outside - Inside - Result (1 min work) -


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You can convert GIMP gradients to PaintShop Pro at cptutils-online, and you should be able to import those into PhotoShop (both are variants of the GRD format, PSP uses version 3, PS uses version 5). If PS does not recognise the files with a .PspGradient extension then try renaming them with a .grd


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The gradient format in photoshop, unlike GIMP's is a proprietary binary format. There are some tools that can be found to make the conversion - I could find cptutils - which also features an online version. Another option, if photoshop has the ability to import gradients from CSS files, GIMP can export its gradients to CSS, by right-clicking on them on the ...


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The fill tool doesn't add seams, it simply repeats the pattern putting it as adjacent tiles. The problem could be into the way you have resized your original image. When you scale a bitmap image, you create a new image with a different number of points, and the information used for the values of the pixels of the new image is obtained using an algorithm (in ...


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Pass #1 "Get it approximately right" -- Align as many edges of each character as you can to a 4-pixel grid before you resize. If you're pressed for time, the most important edges are the outermost edges of each character, and the horizontal internal edges. Shrink, (I used bilinear interpolation), down to 98x98px to check which edges are still ...


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Please see Fred's scripts for one of the most impressive collections of ImageMagick scripts for automatic processing, ie.: autocolor autotone bcimage enrich including lots of other saturators / vintage effects to help spice up your images. http://www.fmwconcepts.com/imagemagick/


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Using ImageMagick I can think of two approaches to batch pseudo-enhance image quality. I was using the source image from the link you gave for comparison: 1. Two steps involving normalize then auto-gamma filter convert input.png -normalize normalized.png convert normalized.png -auto-gamma output.png Depending on our images' source ...


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I'm not certain this is correct but would not use of the path from text command resolve the issue? I know in some versions of GIMP this was called create path from text.


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Screening an image with itself in photoshop is equivalent to either -negate -gamma 0.5 -negate or -fx '1-((1-u)^2)' in ImageMagick (the first one is probably faster, -fx is notoriously slow.)


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As stated by Joonas I would use InkScape. If you are set on using Gimp you may consider a different ratio instead of 1:1. I would consult the printer with their desired specs and we do have some questions similar to this topic you may find helpful: Should I design business cards in InDesign, Illustrator or Photoshop? What should you ask the printer? What ...


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Dead simple! Just put a layer above the logo layer with the colour (or texture) you want to apply to the logo layer below and set the opacity mode to screen and the edges will look nice and clean too. I second what the other guys are saying about leaning Inkscape however! EDIT: I just noticed that your original logo is dark grey rather than black so this ...


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The main problem in such an icon is the antialiasing zone between the black and the white. @ybeltukov approach with GIMP is correct. In order to proceed and clear the white zone you need to select it (by color or with the magic wand) and tweak a little e.g. increasing the selection by 1 pixel and feather the selection to avoid the pixeling effect visible in ...


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You can tweak color curves to obtain a smooth picture. Just increase the red component and decrease green and blue components: It is simple, but it is difficult to obtain the specified color exactly (#840a0c) as in @marcusdoesstuff's solution. Another (less accurate) possibility is to select only RGB channels (not alpha) and apply filling with the ...


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I think that the closest are layers with different layer modes and layer masks, possibly combined with a clever layer tree structure. In the future, GIMP will probably allow much more non-destructive editing when GEGL will be used in more areas.


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So you opened an image on GIMP and proceeded to remove background from the image. Are these the steps you followed for the start of removing background from image; 1. Layer 2.Transparency 3. Add Alpha Channel What is your next steps of following to remove the background? Also after officially removing the background did you: 1.File 2. Export As 3. rename ...


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In case you also want to have the background transparent you will have to tell Gimp which color this is. Therefore in addition to adding an alpha channel we will also have to convert the background layer color to transparent. If no alpha channel was defined choosing Layer > Transparency > Color to Alpha... will automatically add an alpha channel with the ...



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