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ZetaPrints handles Artistic text objects in your web-to-print template as PowerClip containers and overlay them to achieve contrasting effects that make the design look very professional. BORED BLOG ALMIGHTY Fill hearts ... and **related: Play with words, Use your words, etc...


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As mentioned by thebodzio, you've specified the aspect ratio, but not the size. GIMP has no way of knowing how many pixels are in an inch (ppi), so it guesses. You can specify the ppi when creating a new image: Or after the image is created, in Image > Print size: However the easiest way is to use Fit canvas to layers in Image as mentioned by Paolo ...


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It seems you can get slightly better results by stroking the path with the pencil tool, using a single-pixel brush:         They're still not quite as nice and symmetrical as the pixel art circles produced by the Bresenham circle algorithm used in MS paint, but at least they're a little bit closer.


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What is probably going on is that the target image is not in RGB mod, rather in indexed mode. (It will be so if its file in disk is indexed, like a GIF or an indexed PNG). GIMP does not represent semi-transparency levels on indexed images - change the target image to RGB mode in image->mode->RGB before pasting your contents there. If afterwards ...


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This has to do with image color profiles - in GIMP, before opening your file for editing, go to edit->preferences, and in the Color Management page, set the File Open Behavior to Ask What To Do - then try different actions - one of which should preserve the numeric color values.


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The GIF specifications do not allow semi-transparency which would be needed for anti-aliasing a border to the transparent background. To overcome this you may generate a fake semi-transparency by dithering the output on exporting to GIF (see my answer to this question: GIF with transparency output not as expected in GIMP). The resulting image qualtity may ...


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You possibly need to work in a higher resolution. If you set up your file to print/view at, say, 72 dpi (standard Internet image resolution), your text is going to be fuzzy for print work. Try working at a much higher resolution. This means your font size will be bigger and you'll view your work at less than 100%, but you'll have crisper edges to your ...


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I had been having this problem FOREVER and I just found a solution, even though the person I was talking to about the move tool made me actually figure out the problem. The alignment tool is selecting the top most layer where ever you click, regardless of what layer you have selected/transparencies. Try hiding the layers above what you are trying to work ...


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Yes. The similar tools are surface blur, which is mostly same and then there is the smart blur. For reference see: Photoshop Filter Effects Reference


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While the question is rather ambiguous I assume you've drawn something in marker, and scanned it and are now viewing it in Gimp. Your drawing doesn't feel "solid" because of the marker streaks. What you want is a solid fill rather than the marker? There's no easy perfect to to just convert your drawing into a raster/vector images. You'll want to create ...


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You may be interested in the Grey's Magic for Image Computing (G'MIC) plugin for Gimp. In their collection of Arrays & Tiles plugins you will find the Array [random colors]. Opacity: controls the amount of variation induced by random colors. X-tiles, Y-tiles: control the number of resulting tiles (maximum 20). In addition various color variation ...


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You do not write which way you export the image, but this is important. It needs to be exported to an image format that supports saving the transparency information to the file. Otherwise, the export process has to find a way to save the image without the transparency - asking you, or just pretending the background is white, for example. The most ...


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You can use the Pixelize feature, Filters > Blur > Pixelize It works better on an photograph because it has more colors to pull from but you can repeat this effect to your liking to create more colors from its previously created or 'pixelized' colors.


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It is possible, but it will depend on the photos, and on some manual fiddling - so it is not possible to give an exact recipe - do more or less this: Open the high-resolution photo file->Open as layers...and open the low resolution photo on top of it make the low resolution photo invisible in the layers dialog resize and reposition if with the ...


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So, as @jooja puts it in the comments - not all oeprations are convolutions, nor does convolutions sum up that nicely. Seen your comments, this is not actually what you are in need for - this specific requiste of "finding the equivalente convolution" could be the research work of a Computer Scientist doing Image Processing theoretical research. Since you ...


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If you want to change the main color hues in an image, leaving other image features (transparency, luminosity, saturation) untouched use the Colors->Hue Saturation tool, and change only the Hue slider. In these images, probably you will want to select the "diamond" part and invert the selection prior to doing that, so that it is not affected by the tool. ...


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This operation in Image Processing is called aplication of a Convolution Matrix - in GIMP, there is a filter that allows you to do exactly this, experimenting with various weights for each neighboring pixel - just check it under Filters->Generic->Convolution Matrix (if your objective is specifically the average, it is possible it is the operation ...


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By default, GIMP can export to the .MNG file format - which is a somewhat complicated format designed to replace animated GIFs in the past, but never caught on due too being too complex. (GIMP itself implements a rather restricted subset of it). Since you asked "what animation formats GIMP support", it can also export to ".flic" - "Autodesk FLIC Animation" ...


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This is not possible to do accurately with GIMP because GIMP does not support HDR (High Dynamic Range) images. You see, when you load a image in GIMP it is reduced to 8 bit per color channel, but Blender works with 32 bit per color channel. GIMP can't process colors that are darker than black or whiter than white, but Blender can. You'll need a application ...



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