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1

Verse used to be the solution. I knew several teams that used it, but it seems as if the project has been discontinued. Several people in the GIMP community have talked about resurrecting Verse, or making another collaborative process work out, but I don't think that ever panned out. Good luck finding something. Let us know how it worked out. The GIMP ...


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In general: No. When you apply a filter to a text layer in GIMP, you modify its pixels. You will notice that it actually changes it appearance in the layers dialog from a "this is Text"-style icon to the appearance of other layers, that is a small preview of their content. In a very special case: kind of If you are working on an image, and apply some ...


0

As of GIMP 2.8.4, this doesn't seem to be possible for the odd quirk the pencil tool has of skipping even numbered sizes. For a workaround (without creating a custom brush): Use the pencil tool with the pixel brush to draw an 8x8 box. Select and copy the box you just drew Using the "clipboard brush" set the brush size to 8. This has the disadvantage ...


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If the image has few pixels as this one, and would not suffer loss on being changed to indexed (max. 256 colors), you can edit an image color map directly. That way you could just select the pixels in the color you want to replace, and type a new value for them. Change the image to indexed in image->mode->indexed, and them open the colormap dialog in ...


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In the tool options for the eraser: Select the first brush (pixel). Select a size of 1. Select hard edge. Then the eraser should do what you want. (Also, do not forget that you need an alpha channel on the respective layer.)


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Double Click on Layer, a Layer style box will be appear, in left side find & select Gradient Overlay & change the color of Gradient according to your need & click OK then in Gradient overlay box change style to linear & change angle & scale according to your need.


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To add an alpha channel, go to Layer in the top menu, then to Transparency and click Add Alpha Channel. As xiaohan2012 said, you can cut a selection out by pressing Ctrl + x, but you can also just press delete on your keyboard. Hope this helps.


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These are the steps to center an elliptical selection in GIMP: Make selection Create a floating selection ShiftCtrlL Select the floating selection (by mouse): Choose the Alignment tool Align the selected object "Relative to Image" by choosing Distribute horizontal centers Distribute vertical centers


0

The answer resulted a little more complex than I expected. Yes. The 16x means that the Error image is enhanced in order to see the diferences in naked eye. But the problem is that in my tests the 16x factor is not 16x but arround 4x. The only portion of the image ajusted is the lower left: (Levels adjusted in PhotoPaint becouse you can see the graph of ...


1

As @Zach-Saucier mentioned it appears there is no single magic shortcut for doing this. However an alternative I found was to create a new view (New->View) and then hide all the grids, guides, selection, etc in that view. Then toggle between the two views.


0

The straight forward way of doing this in Photoshop is to duplicate layer 16 times and set the 15 topmost layers mode to Linear Dodge (Add). The easiest way to do this is to use Filter → Other -> Custom... with: 16 in central box all others 0 or nonexistent and scale of 1. Same procedure works in gimp. 16 times error means that each pixel is blown to ...


1

You can view the default keyboard shortcuts and see that Shift+Ctrl+T toggles the guides and Shift+Ctrl+R toggles the rulers. There are many others, but I can't find one that removes them all in one command (other than going full screen using F11). If you want to change the keyboard commands so they're the same as PS's, you can use this library to make them ...


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Using bucket fill instead of contour selection Note: This tutorial is also available in PDF. Add an alpha channel Some image types lack a transparency channel; JPG for example. If this is the case, add an alpha transparency channel. This is done by selecting Layer → Tranparency → Add Alpha Channel. Bucket fill with colour The next step is filling the ...


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The quality of the reduced image depends on the process used, and of course of the original files. 2 things that you can try are: 1) Work in a much higher resolution. For example, if you need a final file of 100x100px work on an image 800x800px and at the end, resample it to the final size. 2) Apply some sharpening on this final size file. You have to be ...


3

No, this is not possible. You aren't the first to suggest this, but it isn't being worked on at the moment: https://bugzilla.gnome.org/show_bug.cgi?id=622625


1

A few of the frames (that's the layers in GIMP, they play from the bottom of the layer stack upwards) in the image got nothing at the animated locations initially. I do not know how you intend this animation to run, but I assume the following: To avoid a gap at the beginning, you should merge the first two frames of each animated area with the background ...


1

To check whether an image has a alpha channel, you can have a look at the channels dialog in GIMP: Having the RGBA image components in this dialog together with the other channels (think: selection masks) is not absolutely correct. They behave significantly different from the other channels there, but this is like it's ever been and nobody has changed it ...


2

In GIMP, alpha channels exist per layer. If you go to the layers dialogue (Ctrl+L), right-click on your layer, there is an item Remove Alpha Channel, which does what you want. If it is greyed out, your layer does not have an alpha channel.


0

You could try the "Extract Foreground (Interactive)" script in the latest version of G'MIC. I've never done something exactly as you describe, but I do a lot with selecting elements and adding them into different pictures. Make sure your G'MIC version is up to date and: Open your pictures as layers in GIMP Select the first image you want to extract a ...


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If I undersdand it, the closest thing would be "not have it", or, have the original element in a "backup layer" (just a layer that you leave there and don't mess with it, nothing fancy), so, if you've made a destructive operation with the "dumb object", and it would be troublesome to restore it, you can always recover the original and do whatever. But if ...


0

Duplicate the height map channel to an alpha channel. For each channel layer Then use threshold filter on each layer alpha so that the one with highest threshold is the back most layer. apply the alpha to your layer



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