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I think following the tutorials is good for practice, but either start off with something unique or make the result unique in some way to set it apart, as GoofyMonkey says. But rather than hiding the fact that your works are tutorial-based, which could be considered deceit and grounds for disqualification (from jobs, contests, etc.), I suggest you address ...


My suggestion would be to do the tutorial using the files and steps they give you, then use the techniques you've learned to create something that is your own. It will show much better in your portfolio and it might not be as easy to recognize as a tutorial. Most of the creative people who are going to review your portfolio for a job are probably poking ...


You can put tutorial work in your portfolio provided you explain that it is tutorial work. Alas, I don't know if that would gain you much in an interview. The fact that you can finish a tutorial doesn't necessarily translate into design and problem solving skills which is what the person looking at your portfolio wants to see.


Disclaimer: I'm not a lawyer, so I can't take responsbility, yadda yadda yadda. No. 'Changing' a work 'a bit to make it mine' is a so-called derivative work, for which the original author explicitly owns the copyright. Besides, taking someone else's work, changing it a bit, and presenting it as completely your own, wouldn't that be deception or fraud, or ...


Pen tool + patience. There is nothing more you would need.


To add to Ryan's answer, it also depends on the image type, whether to use JPG or PNG. Typically, anything with a photograph in it is best saved as a JPG, to give you the best filesize:quality ratio. Designs without photos in them (logos, typography, icons, etc.) are best saved as PNG/GIF. Click on the 2-Up option in the Save For Web panel. This allows ...


Stretching the bleep out of a jpg is a pretty feasible technique in this case, since this is a blurry image to begin with. You are going to see some banding if you stretch it too much, but there are things you could do to try and avoid that. Here's the image you provided, stretched to viewport siz. On my 1440p screen res, the banding goes slightly over ...


Save For Web Set to JPG Reduce image quality


No answer provides a more accurate result as conveniently as this one; and the source code for the soluton is provided. This will be a complementary answer about other directions you could take. First a filter based approximation of the pattern - like a crystalize effect as suggested by another contributor - like so: a fill color for the canvas (yellow ...


Here's an awesome tool that will generate the pattern for you: Flat Surface Shader for rendering lit triangles to a number of contexts including WebGL, Canvas 2D and SVG using Lambertian reflectance (see project details). Released under the MIT license. Perfect for web use, since it exports to svg.


This is a polygonal pattern There's question here and here with some details on the best way to make it. There are also lots of resources to be found when searching for a polygonal pattern, free backgrounds, tutorials etc. Hope I've helped :)


This question's vague, but if you're using Photoshop the Color Sampler Tool may be what you need. Accessible underneath the eyedropper tool, it looks like this: You can click specific points on your document, like say the blobs on your example image: And in the info panel the point's color values will be displayed: Hope that helps!


Using a black n white displacement map might get you the distortion effect you want. The principal is explained here: http://www.photoshopcafe.com/tutorials/dispmap/dispmap.htm


you can achieve a look that is similar by filtering a gradient with the "crystalize" filter you might not get the 3d effect you are looking for but it's quick and easy.


Draw a rectangle. Use the Pen Tool to add an anchor to one side. Hold down the Option/Alt and click the anchor point again (with the Pen Tool still). This will convert the new anchor to a corner point rather than a smooth point. This ensures the paths remain straight rather than curved. Use the Direct Selection Tool (white arrow) to select and drag that ...


IMO, that looks like displacement mapping over a photo of stairs -or fabric over stairs?


If you are planning on re-using or updating this regularly, the answer is that you have to move all the elements or rebuild the page. You can grab everything, reduce it to 95%, and tweak to make it work, or re-create your document with the proper margins. If you're going to print it once and never again, you could cheat by reducing just your printout to ...


In Illustrator, you can use a Mesh Envelope distort to non-destructively warp text like this: Select your text object, then use Object > Envelope Distort > Make With Mesh... and add however many rows and columns you need to get the desired effect. I used 16 rows and 1 column in my example.

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