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I'm using Inkscape 0.91 r13725 on Debian 8 Go to: Filters => Blur => Cross Blur I left the Brightness at 0, Fading at 0 GUESSING that the gaps were 1 pixel I set Horizontal blur to 0.50 I set Vertical blur to 0.50 and there was noticable improvment, but not perfect. Hopefully this helps towards the perfection you seek. The image was too large for my ...


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I don't know much about Gimp but maybe you can use my Photoshop example and find a way in Gimp to achieve this. In Photoshop, I would make an action that does something like this and then do a batch processing: 1) put the image to grayscale, 2) change the image mode to duotone mode using your new color + a gray 3) convert back to RGB mode 4) save. ...


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Do you have the object locked? or should I say do you have a setting set up to lock objects when placing them? Or you may somehow you may have another layer on top of that layer. or maybe even a software problem because it should be just simply drop the object on canvas select the eraser tool and erase simple as that. I saw your video. Then I opened inkscape ...


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Outline your text // Convert your text to paths Edit: I was too fast, I've had this problem before with inkscape but converting texts to paths fixed the problem for me


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Use a graphic program's vector tracing algorithm (this generally requires lots of clean-up afterwards), hand trace/recreate it yourself with vector graphic program of choice (takes time but generally provides the best results), or use a service like http://vectormagic.com/home


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After applying drop shadow effect, go to Filters-Filter editor dialog box.At the bottom of the dialog box there is Filter general settings tab for changing the co ordinates & dimensions. Adjust the value until you get a drop shadow following the path without any break. Image1-Drop shadow with default filter setting values Image2-Drop shadow after ...


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The filter editor dialog box for drop shadow in Inkscape gives you information on color, composite, gaussain blur, offset and on what are all these effects applied. The color setting is the default effect visible in the filter editor dialog box. Below which there are other settings which can be edited. In the image below gaussian blur is selected and the ...


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Open Object > Align and Distribute… tab. Select the upper shape, then the lower shape (with Shift key stroked so that both are selected). Set "Relative to" to "Last selected" in the "Align and Distribute…" tab. Finally, click on ("align bottom edge of objects to the top of the anchor"). In this example the lower shape will be the anchor (and therefore ...


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In inkscape 0.91 the effect for the "triangle in" shape is obtained with the "power stroke". Select draw freehand (F6), select "triangle in" shape and draw a line (set the smoothing to 40 or more for best result); to change the width of the shape: press F2 (edit path), you'll see a small pink square (is the control for the "Power stroke"): drag this square ...


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Ok, I messed around with various XML parsing modules and ended up with the following code. use XML::LibXML; use XML::LibXML::XPathContext; my $xml = XML::LibXML->load_xml(location => $file); my $xpath = XML::LibXML::XPathContext->new($xml); $xpath->registerNs("defNs", 'http://www.w3.org/2000/svg'); foreach my $layer ...


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The problem is one of the tools (probably LO Draw) isn't setting the X,Y on the <svg:text> elements properly. If you open the SVG in Inkscape and look at the XML source, the <svg:text> elements don't have x and y attributes set. Within them, however <tspan> has an X and Y set (if I understand right, these offset the position from the ...


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The way to do that in Inkscape is to set a "Clip" to the embedded bitmap. After embedding a bitmap image we can create another object to define the clip path: To clip the rectangle out of the bitmap we select both object to then apply Object > Clip > Set: Any object can be used for clipping. To clip from several objects we need to group them first. ...


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You should use a Clipping Mask by creating a path that's the same shape and position of the sprite you want, selecting both it and the sprite, and using Object > Clip > Set


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No. This is not easily accomplished in Inkscape. The closest work around would be to extend the two lines, and using snapping to draw a new path over them. Using the Node Tool F2, select the nodes to be extended. Hold Ctrl + Alt and drag the node to extend it. Repeat with the other line until they intersect. Turn on snapping. Make sure that "Snap to ...


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I'm able to create realistically looked image, but I need to draw a series of gears, which will be used in animation and my approach has several drawbacks, which will heavily complicate my quest. The gears are always meant to be combined with other gears, right? And classical circular gears, if combined, has to have the same shape of involute to work ...


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You can just interprete the space between the teeth of an outer gear as teeth of the inner gear and vice versa. This may not be very realistic but may suffice for your needs. For example the following two were generated from the same output of the gear renderer: If the above does not satisfy you, the only way I see is something like this: Create some ...


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One can not export the help grid, one must add a grid like explained here : Drawing grid in Inkscape in millimeter


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I couldn't see the attached example but a little image-Googling made me guess it's the 2013 Denver County Fair poster. If it is, that effect can be done in Inkscape. Here's one way to do it: Make 2 different gradient filled "rays" per sunburst. The angle of the pennant shapes depends on how many rays of each you want in a sunburst (9 degrees in this case, ...


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With Inkscape we can not trace object effects such as glow, drop shadow, stroke properties, gradients, or similar. If we trace an image with any such effects a fake gradient or glow is simulated on tracing by adding a plethora of objects for each color gradient. This will dramatically increase your SVG's file size, and it will not be rendered with smooth ...


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One way to do that is to: Cut away portions of the map with a top shape using 'difference' (Ctrl+-). The resulting map should look like the one masked but is already sliced into sections. Break the map apart (Shift+Ctrl+K) and group it to keep the parts together; then Right click map group, enter group, select and color the sections as desired.


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The quickest solution I can think of to trace a path around a clump of shapes is by using the bucket fill tool. First draw a colored box (to constrain the bucket fill) around the shapes, select the box and zoom to selection. Next, select the bucket fill tool and set its threshold to 10 or more, so you'll have a smooth fill. (Also set the stroke to something ...


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Try the bucket fill tool. Set the threshold level to something high, say 10 or above to smoothen the trace.


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Draw a line (Shift+F6) Open Fill and Stroke dialog (Shift+Ctrl+F) Select Stroke Style tab Choose an arrow for the Start Marker or End Marker Source: draw line arrows in inkscape


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I don't know a a specific tool but you could accomplish this by: Trace Bitmap at a setting that makes everything one color. Now you have a shape that matches the non-transparent portion of the bmp. Set that shape to no fill with a colored stroke.


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Unless Inkscape changes its masking behavior, the bounding box of the masked object will still be the same as the bounding box of the unmasked object. However, since your mask is pure white, the result of your example can also be done by just clipping, and the clipped bounding box will be the same size as your clipping object. If your mask contains ...


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The font size looks too big because it is actually set in 14 points, not 14 pixels. Inkscape text unit defaults to Point. Just change it to Pixel via the preferences panel (Shift+Ctrl+P command in Windows).


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How are you building the app? I'm not as familiar with Android, but in iOS I'd probably consider building this with Phonegap and simply using CSS for everything. With CSS, all I'd need is the DIV. I can then style it with the gradient, color, rounded corners and drop shadow. No need to chop and dice images. I imagine you can do the same with the UI tools ...


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To add a simple bevel effect to a flat shape we can add light and dark reflections at the (rounded border) by drawing a white and a black transparent line: Then we apply a blur effect to this line to make it smoother to obtain the following icon (may be cut to desired pieces): Note that we then did not apply a gradient to the object fill.


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Select the pen tool (Shift+F6) Anywhere on the canvas do this: Left Click (start of line) Move mouse (to location of end of line) Left Click (to add a node) Right Click (to end path) If you cannot see a line you might have the stroke color set to white. There is color palette along the bottom of the window - Shift+Left Click to select a stroke color. If ...



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