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I don't have any resource to suggest you but planning this kind of work should be similar to planning an app or a dynamic website. From what I understand, you'd like to know how you can show to your superior a nice "proof" or first draft of your interface to give them a feel of the process and how it will work. The plan First step will be to make a plan ...


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A way to get a "resource" for the design is just looking at other examples (movies, designers, video games, etc...) then you can try to sketch it on paper and see how it looks,try to use max 3 colors since it's a HUD, in my experience it's the best way to get something done. First: analyze all the elements that a HUD requires Second: find the idea see ...


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You cant crack the UI of the software it is defined by the default. You can change the color themes in Photoshop CC, But it wont effect the additional dialog boxes. There are only Four variations we can get it in Photoshop. Go Edit>Preferences>Interface, In the dialog box you can find four themes.


0

You're right, technically for print it's a better practice to change the color of the element than transparency in most case, unless the transparency adds something to the design. But that is if you like to be certain of the color you'll get once your file will be printed. For web, it matters less. The reason why designers often prefer to use transparency ...


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Yes, according to the description you made of your use of the design, it would be easy to see some infringement there... especially if you also make reference to the book. To give you a guideline, the court logic would be: "Would your design look the same if you removed the elements that were copied?" and "If the copied elements were removed from the ...


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I have thought of some different ways you could display text. Hover State The first one since this is an online application would be to use a hover state for the different orbs. This wouldn't really work if the orbs didn't have any meaning. You would most likely need to add some sort of icon. Then have description text when hovering or clicking on the orb. ...


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I recently discovered Stefan Dziallas suggestion, and thought it was class. Why not think outside the box of the box of the box... perhaps we get too fixated on hardware-ish stuff, to think more about "something that you want to keep". Where we are saving stuff is less and less relevant, as the cloud owns it all. It is about keeping something, not about ...


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Take a look at the following link: http://ux.meetup.com/ You can filter the groups according to location. I recently found a group that was offering free UX critiques & advice for companies/startups. Hopefully you'll find something similar.


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I am not sure about resources, I think that graphics are one thing, but to create an actual GUI is probably on yourself, isn't it? You know what you want the result to be, as long as you can draw it on a napkin in pencil, anyone who is a graphic designer can color it up for you and make it look good, if they are skilled.



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