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In Gimp: Open the texture picture Use File>Open as layers to open a the lion picture as a new layer Scale/move the lion layer Use one of the selection tools to make a selection following the shape of the lion (this is indeed the hard part... the adequate tools depends a lot on the lion's picture, this can take from a couple of seconds to a god half hour) ...


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I don't know the exact way to do this in gimp but in Photoshop this is not that hard. What you need here are two pictures (obviously). For example a picture of an apple a picture of the sea If you want the apple to have the "texture" of the sea picture, all you have to do is selecting the entire outline of the apple and create a clipping mask using that ...


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The Symbol Stainer tool only changes the hue of a symbol, so black and white objects obviously aren't visibly affected. From Illustrator Help / Symbolism tools and symbol sets: Staining a symbol instance changes the hue toward the tint color, while preserving the original luminosity. (It works in the same way as the Tints and Shades colorization method ...


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Click on the top layer in your layers palette Scroll to the bottom one, hold Shift, click on it. This should select all layers. No need to unhide hidden layers, because they will move either way, as long as they are not locked. Beware of layer masks. If they aren't locked to their corresponding layer or group, the mask will remain in place, while the art ...


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this was super simple, highlight the layers you want to export into a new .psd and then drag them on top of a new canvas. EASY.


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Sadly I don't think it's possible, but another workaround is: Select your layer Start recording macro Make your selection Move selection to your desired location Stop recording macro For each other layer you wish to move, select layer and run the macro.


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open the index with windows paint and save it as jpg. Then , you can edit it on photoshop as background and process that. I hope that this will help you!


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You can use the Scale Effects option (see @Ryan's answer), but that won't scale effects past their maximum value (it seems it will scale soften and possibly some other values past their maximum but not size values). In that case—No. There is no way to apply effects bigger than their maximum size. Either: Recreate the effect yourself. Work at a smaller ...


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Since you're using Export Layers to Files you're going to have to go through and Merge Down the adjustment layers either through the layer panel or with the shortcut Cmd/Ctrl+E Be sure to save before and then close after so you don't ruin your working file.


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Like you discovered and others have said, Lab colorspace is perfect for this. As far as how to do it with adjustment layer, well invert the lightness by moving the left side all the way up and right side all the way down. At this point it might look a little harsh. To fix that you can then bring one of the points in a little effectively reducing the tonal ...


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Try the following to see why this doesn't work; Open your image Go to the LAB channel mode In your channels look at the lightness channel (L) This is your image stripped off all color If you invert this you will see you get pretty dark shadows no colors have been manipulated here, only the luminosity therefore > the problem lies with the ...


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The documents have different PPI resolutions. If you want 4" x 7" to be the same on both documents than you need the PPI to also be the same. Photoshop doesn't copy inches it copies pixels.


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Unfortunately, no. A single shape can only have a single z-value / stacking order associated with it. You will have to clip the shapes in different pieces and arrange those pieces to create the illusion of tangling. A very useful tool to use with that is to copy a shape and use Ctrl / cmd + F to paste the copy exactly in front of the original. You can also ...


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Is the background black or a dark colour? If it is, you can place the layers inside a group, and merge the group. Then, you can set the merged layer’s blend mode to screen and it’ll be the same, if you’re talking about a white object on a black background.


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It depends on what exactly you are doing. If you can merge the layers including the solid background layer they are being blended with then that will work no problem. If you only want to merge the layers that have blending modes applied then no, that won't work. Theres no way to rasterize a live blending mode, only its result and there is no way to have ...


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Correct. Your effects go away when being merged with other players. (I presume you're using Photoshop?) If you don't want to lose the effects but want to merge the layers into one layer, I would suggest individually rasterizing, and then selecting them and merging them together (select each layer, ctrl+e). A little more specifics and visuals would help us ...


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Do you want to remove the tint and leave only the wiring? Or there are other things that need to be visible? This is what I get as a result when I used Level layers. Of course you can play with it more with more caution to save the data you see and want to leave visible. Easy way to use levels. This is how histogram looks like before any changes. [ ...


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Assuming you've made the logo in illustrator you could simply copy your outer circle, place your new circle over the top of your image and create a clipping mask. In the menu "Object > Clipping Mask > Make" or "Command + 7" on a mac. Place your new clipped texture under your first circle and make sure your first circle doesn't have a fill.



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