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6

Just want to add a more general point about your approach. It looks like you're closely copying the details, and hoping that a likeness will spring out when you add enough accurately copied fine detail. That's not a good approach for getting likenesses (I've made that mistake many times, it doesn't work). For example, in the forehead, each individual ...


6

There are a few aspects of the human face which will identify anyone. Shape of the head length of jawline Height of forehead (from brow to hairline) distance between eyes depth of eye sockets shape of cheekbones length and width of nose Length of chin (from lower lip to jaw) The more of these you get accurate, the more likely it is a portrait will bear a ...


4

Why can't aesthetics be enough of an answer? There isn't any physical depth there. It's all smooth plastic. The lines are merely for visual interest. Pinstripe patterns have always lent a traditional aire of elegance to many things. They serve to break up a wide field of color - if the plastic were merely white, there's no interest. If it were merely grey it ...


3

In my experience, one of the main reasons a border looks ugly is it's too heavy. "Heavy" is created by thickness, of course, but also by too much contrast. A black line on a white background must be thinner than a light grey line to avoid looking too severe (unless you're trying for the "prison camp" look). Another reason that a border (or a rule) will seem ...


2

I'm assuming you are using Photoshop. You didn't tag your question with that, or mention it, but since it's the most popular tool... If the background is transparent: Command/Ctrl-click the layer thumbnail in the Layers Panel to create a selection. Click the "Make Work Path" button on the bottom of the Paths Panel. From the menu choose Layer > New Fill ...


2

If you can keep consistent lighting in the photographs, for example, by having the same light point at the table and place the camera somewhere so you know you can always shoot the image in the same conditions, you could record Curves or Levels Action to do this (I would suggest Curves, since you want to have pretty exact results.) Then you could just open ...


1

From personal experience (might not apply to other people, though) I can tell you pixel art is one of the most difficult types of digital art. Perfecting a design is, in most cases, removing every unnecessary element possible, until you have the simplest form of expression for your idea. And expressing something in a few pixels is an herculean task! Unless ...


1

Okay this is what i understood..may be i am wrong.. If you are manually drawing your borders and lines(its wrong),this answer can help you. For Lines: Photoshop have line tool which automatically draw the line the way you want to,Please see the Attach SS (open image in new window for clarity) For borders : double click on the layer on which you want ...


1

There are a couple of scenarios to consider here, but the one immutable rule I have always gone by is that scanning 1200 dpi is sufficient for anything to be printed. That being said, there are a number of caveats... If the line art is straight black and white, no tints or colors, then scan the art as a 1200 dpi bitmap, meaning an indexed color palette of ...


1

As Scott said, that is very much a custom piece you're referencing. You aren't going to find a good solution in AI. On the other hand, if you don't have the luxury of investing a lot of time in this and you're willing to compromise on the perfection of it, you can just fill the type with a pattern. Even a custom pattern would take less time than drawing ...


1

These types of elements are more easily to created with Adobe Illustrator blends. You simply draw two paths, then choose Object > Blend > Make. Then choose Object > Blend > Blend Options to adjust the steps in between. Other vector tools may offer a similar feature to Illustrator's Blends. If attempting this in Photoshop, you'll simply need to create ...


1

As you found out, blending isn't the best option for what you're trying to do. user568458's suggestion with the Polar Grid tool is ok-ish, but you get one object at the end of the process. If that's what you need, do this: click and drag a shape using the Polar Grid, but keep the mouse pressed while the mouse is pressed, use the X/C keys to control the ...


1

I think I've cracked it. This method is highly flexible, straightforward/reliable, and modifiable. The only weakness is it does distort the outer and inner shapes of some shapes (which can be a bonus depending on the effect desired). The other method using polar grids and the object replace script is probably better if you need to avoid shape distortion. ...


1

Another method for the circles. Draw the outer circle, then double-click the Scale tool, enter a random value less than 100% in the Uniform field and hit the Copy button. Repeat until center circle is desired size. The amount of randomness will vary based upon your input scale values. As you've discovered all blends are linear and there's no way to ...


1

I've found one method (after remembering the search term "concentric", as in "concentric circles" or "concentric shapes"). It works for circles, or for shapes that can be distorted from circles. I'm keeping the question open because it's not very flexible: it only works starting with circles. Dig out the Polar Grid tool from under 'line' Put in some values ...


1

It's a style meant to emulate old engravings (look at the portraits on american paper money for an example). Traditionally it was done by an engraver, cutting into the plates. The example above appears to be done via a PhotoShop filter. There's several on the market that can do that. It's often a form of a halftoning filter.


1

"Wall Street Journal style." :) Also referred to as woodcut and the WSJ's proprietary HedCut. If you Google "wall street journal illustration style" and read some of the articles, there are suggestions about how to recreate the look.



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