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A pixel is a point sample. A point sample has no size (read a pixel is not a sqare3). The pitch between samples on a digital display device unspecified. When you make a image 800 pixels wide you get a randomly large image. The technical reason is that: Images degrade on anything but 1 pixel = 1 pixel ratio. Beyond this the operating system does not even ...


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A pixel is not a fixed size. 800 pixels on one monitor will be a completely different size to 800 pixels on another monitor. There is no way around that, it's just how screens work. If you really need to see things at close to actual size (assuming you're working in physical units) you could do some calculation and view your image at the correct size, but ...



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