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There's quite a lot you can do with custom scripting. There's a lot to learn and it's got kind of a steep learning curve at first because they have a lot of their own stuff, but it's pretty powerful and flexible. Adobe's scripts are commonly written in Javascript but can also be written with ActionScript or VB. Here's a list of resources to get you ...


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Photoshop has 'Dynamic Shortcuts' for the Character Panel accessible by selecting text and reopening the Character Panel menu to see the hotkeys. This provides hotkeys like Underline (Shift+Ctrl / CMD+U), however there isn't one for 'No Break'. Here is a work around instead. Create an action called 'Apply No Break' and create a keyboard shortcut for it. ...


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Eureka! This script will use active document's width and height as the file name and open the save dialog box with the file name preset for you. Choose a folder and save. var saveOptions = new JPEGSaveOptions( ); saveOptions.embedColorProfile = true; saveOptions.formatOptions = FormatOptions.STANDARDBASELINE; saveOptions.matte = MatteType.NONE; ...


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You should try this script that user Johannes graciously shared: http://graphicdesign.stackexchange.com/a/1962/24301 It's basically an improved version of the built-in PS "Export Layers to Files" script that allows (among other things) for saving the layers by their layer name. This will export all layers in your file as they are positioned keeping their ...


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Check the following links I hope it will give you a jump start Introduction To Photoshop Scripting 10 Photoshop Scripting Tutorials Also you can check adobe official Scripting Guid. (Just Google "Photoshop Developer Center scripting" and it should be from the top results if not the first :) )


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The script does work if you mess around with it a bit. And yes, joojaa is correct, it is a JSX. Line 2 needs to be changed to an actual destination using slashes instead of backslashes, plus a semicolon at the end. I.e., var destination = "C:/Users/USERNAME/FOLDER/"; You could also alter line 9 to options.quality = 100; if you aren't actually saving ...


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Another method to do this is to create "Layer Comps" and from scripts export each Layer Comp as a file. I'm sorry, I'm new here, so I do not know how to put in advanced formatting and images, so my answer may seem pretty empty.


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Here is a Photoshop Extension for using Font-Awesome as shapes in your designs http://creativedo.co/FontAwesomePS


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I try to wrap my head around the thought processes where someone builds 150 Photoshop files that are destined for print production. If it's a book, manual, catalog, or something similar you sort of created way more work for yourself by not using proper tools from the start. But then again, maybe there's some reason, I'm not considering, in which you had to ...


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Have you tried for a workaround using Photoshop Actions. Don't forget to keep the backup of your PSD. Turn off all the layers and give your canvas a little bigger size before creating the action. 1 - Create an Action 2 - Make visible one layer 3 - Trim the transparent pixels 5 - Save as Jpeg 6 - Delete the layer 7 - Give the canvas size some bigger ...


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The reasoning behind this is that the background layer is a special layer that must be the size of the canvas (i.e. the pixel dimensions). Other layers can have pixel extents that are larger than the defined canvas size. I believe that Adobe calls this "big data." Since you are opting to not delete pixels when cropping, then the background layer needs to ...


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First off an SVG is a scalable vector graphic. If you have a Photoshop layer that uses vector shapes you can use: File > Export > "Paths to Illustrator" this will save your vector paths as an .AI - THEN, you can export from Illustrator to an svg. Ideally in the future if you're going to create vector graphics you should start in Illustrator.


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Answering my own question - I found a script that resizes objects to fit the artboard size. It copies them and moves them to 0,0 coordinates by the way. Here's the script: Adobe Illustrator script to resize objects proportionally to fit inside the artboard.


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From the docs: Adobe provides the ScriptUI component, which works with the ExtendScript JavaScript interpreter to provide JavaScript scripts with the ability to create and interact with user interface elements. See: http://www.adobe.com/devnet/photoshop/scripting.html for further info


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You can probably use the export script to do what you want, but from your use-case I would judge that mass-renaming is better suited for you. Because renaming, even complex exchange of words, can be automated, for example with app like NameChanger. Examples from the website: Replace First Occurrence Replace Last Occurrence Replace All ...


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Just make a batch action from a default PS script that deletes all the empty layers. The script can be accessed here: File › Scripts › Delete all empty layers


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It looks like I can use prompt to get a value: var value = prompt("Type in the name of the file", "filename.png"); If we run the code in Photoshop, http://wwwimages.adobe.com/www.adobe.com/content/dam/Adobe/en/products/photoshop/pdfs/cs6/Photoshop-CS6-JavaScript-Ref.pdf


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Next time you could set up a grid and let the artboard and all objects snap to it. To use the grid, choose View > Show Grid. To hide the grid, choose View > Hide Grid. To snap objects to gridlines, choose View > Snap To Grid, (Note: When the View > Pixel Preview option is selected, Snap To Grid changes to Snap To Pixel.) To specify the ...


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Writing a plugin sounds like a cool project, but before you do that, know that there is the HUD colour picker. You can assign it's keyboard shortcut to a single key on your Wacom. For brush size and hardness you are already aware that you can hold alt and drag left/right for one and up/down for the other. Assign that to a Wacom key too. For opacity, well, ...



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