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It would definitely be easier to do in Illustrator, since there you can use Stroke, which then can be expanded to Fill. But here's how I would do this in Photoshop Notice: You'll need “Corner Editor” script by @shadowxaf Using Polygon Tool with 6 sides () create two shapes (use Shift to align it properly): Apply rounded corner to the first polygon ...


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The Pathfinder is your friend, for things like this. Starting with my two paths (rectangle and star). Make sure the object that you want to punch out is on top of the object you want to make the hole in. Open your Pathfinder (Window > Pathfinder). I like to keep mine pinned to the toolbar on the right, because it gets used a lot. Make sure that both ...


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It looks like your "rough edges" are actually because there's the smallest amount of negative space between each shape. If you select your shapes and do not have more anchor points than makes sense, this is what's going on. I would arrange your shapes so that they overlap instead of barely touch, which will knock out your whitespace. For example, in the ...


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Instead of connecting the circles with a line at the bottom connect it with a rectangle: Use the unite tool:


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Try the shape Builder tool, it lets you precisely combine many shapes into one in a more intuitive way. Here's a tutorial from Adobe



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