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5

Draw your first shape. Then with that path highlighted, select "Subtract Front Shape" on the control bar and draw your second path. You'll end up with 1 shape comprised of 2 paths and a hole in the larger shape. Additional information after your edit Although the above may seem "obvious" to you based on your comment below, the answer applies even after ...


4

You can use the Round Rectangle and Polygon tools. You first need to create a round rectangle (using the Round Rectangle Tool): Then change to the Polygon Tool, and choose "Sides: 3" in the menu at the top. Using the Path Selection Tool, click on your round rectangle and pressing shift (so the shape is added to your current one) draw the triangle: You ...


4

Using Strokes This does alter the original shape. If that bothers you, this isn't for you, but it's a much easier solution than doing it manually. Change the black stroke to the same color as the fill: Up the stroke a bit and then give it a "Round Join" corner in the Stroke palette: Outline the stroke: Merge the stroke and the fill in the ...


4

In Photoshop I'd draw a Round Corners Rectangle, and then use the Direct Selection Tool to eliminate the curves of the corner you want in a straight angle: I think there is a tool in Gimp that lets you give each corner of the round rectangle a different value, but I'm not sure.


3

Because of the lights in your 3D effect, your triangle will only have one dark line. This is what probably confused you, because it doesn't look very "boxy", but imagine the shape is casting a shadow. If lights come from the upper left corner, the only shadow you will see is this:


3

Just put a solid color object behind the black compound shape. But before you bother with that ... Please redraw that poor envelope so the pixels aren't such a mess! Here's one I did recently to solve the same problem. All vector. We needed a specific size and scaling down a pixel icon is rarely successful (even if it starts as vectors). Once you ...


3

Layer → Layer Style → Clear Layer Style will clear the styles for the current layer. And when you create a new layer, the empty layer style will be inheritted, solving your issue. If you'd like, Clear Layer Style, Copy Layer Style, and Paste Layer Style can be assigned keyboard shortcuts by visiting Edit → Keyboard Shortcuts. I have them set to ⌘⇧X, ⌘⇧C, ...


3

This one is a bit hackish but it does the trick as well. Make a gradient where you have each color on either end, then click each little colored box under the gradient preview in the palette and set its location to 50. This way you've solved the problem but it's all in one object.


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Undefined: If you are talking about converting a Bitmap Layer to a 3D Preset (Mesh From Preset > Cylinder), I believe you'll need to start with an image that is 3:2 (width:height) so that it will wrap around the cylinder with minimal distortion. This means that you'll need to adjust your artwork to fit by either adjusting your master or by padding out the ...


3

On a square, unless there's something else going on, this should be pretty simple. Your "number of ridges" is an even number. To be symmetrical like in the top image, it needs to be an odd number. Turn on "preview" and put the number up or down by one, and it should give the effect you want. Things get trickier on a rectangle, you might need to overlap ...


3

You are pretty much on the right track. You could do it like this: Create the triangle shape ( Or in your case, delete the second triangle, you only need one at this point ). Take Path selection tool and click the triangle once and press Shift + Alt + left arrow key. Left arrow key: Moves the path to the left Shift: Makes sure that the 1 Left arrow ...


2

You can also drop the “zigzag” idea altogether and use “Pattern Brush” instead. It's quite properly described in Ill's help and e.g. on Vector Tuts. “Pattern Brush” basically gives you a possibility to define how should start, end, straight and corner elements of a given path look like. If defined properly it'll form “wavy” frame as you expect it to ...


2

Select the paths as you normally would using Shift-click with the black arrow path tool, then Ctl-C to copy and Ctl-V to paste. There's no need to use any other modifier keys. If you want to copy multiple paths within the shape layer by Alt-dragging, press Alt, start to drag, then add Shift to constrain the movement.


2

Start with your rectangle: Draw a line and use the Align palette to center it in the rectangle: Select both the rectangle and the line and use the Pathfinder palette to split the rectangle based on that line: Delete the half you don't want and then color the other one: Use the Align palette again to line up your new colored box with the original ...


2

Update based on updated question..... You should always state what software and what version of that software you are using. It's clear from the added image you are using Photoshop prior to CS6. If you look at your control bar you'll see 3 little icons on the left, highlighted here.... From left to right these icons mean - shape layer, only a path, a ...


2

If I'm understanding your question correctly, you're looking to use Clipping Masks. Here's how: Draw your shapes. Bring the shape that you want to be the mask to the front (Ctrl+Shift+] or Object > Arrange > Bring to Front). Select all shapes and then create the clipping mask (Ctrl+7 or Object > Clipping Mask > Make). If you want the mask to have a ...


2

The 3D approach If you think of this as an actual 3D object (something like a pyramid) and consider how a light source would interact with it, you'll begin to see why your treatment is a little odd. How would you end up with the even gradated shadow from the top point around all sides? Consider your light source and then reevaluate your approach (a physical ...


2

There's no inherent method within Illustrator to do this. At least not well. You'll have to manually add anchors and create curves. You could draw circles at the intersections and then use the Shape Builder Tool to remove the outer points..... Option/Alt-clicking those points at the corners will remove them using the Shape Builder Tool after the circles ...


2

Open up the Pathfinder palette (Window > Pathfinder or Shift+Control+F9). Select one hand and the circle and press the 'subtract' button: Depending on your preferences, the 'Expand' button may become clickable. If it does, click it. Repeat with the other hand. It might be a good idea to make copies of the hand shapes in advance (and paste them in front, ...


2

I think the principle you're missing is open versus closed paths. Anything drawn with the pen tool is just a path. It's not until you circle back to the origin point and click to close the path that you have a shape. These screen shots are old as dirt, but they're still accurate. This path is open but the little circle next to the pen cursor tells you that ...


2

You can use the Direct Selection Tool to select and move anchor points around: If you'd like to add or remove points from the path, you can use the Add/Delete Anchor Point tools


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Its easy, called Clipping Mask. Just put your "photo" layer on top of the "rounded corner" rectangle layer, in the layers panel (F7). Right-click on the "photo" layer, select "Create Clipping Mask". EDIT From this link below, I'm summarizing the steps http://www.howtogeek.com/57159/how-to-use-clipping-masks-in-photoshop/ Assuming you have a new ...


2

To automatically obtain the area of a shape in pixel, cm and so on simply select the shape, go to Extensions > Visualise Path > Measure Path ... and select the desired output. It does not work for objects though (for example rectangles drawn with the Create rectangles and squares tool). Convert them to paths before (Path > Object to Path).


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Very nice tutorial, Check this link http://abduzeedo.com/awesome-digital-bokeh-effect-photoshop http://www.photoshopwebsite.com/photoshop-tutorials/35-beautiful-bubbles-photoshop-tutorials/ Step 1 Create a new document in Photoshop. As usual I will use a nice scree resolution, 1920x1200 pixels. Fill the background layer with a very dark grey, not black. If ...


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As an alternative solution, if you need to find the center (horizontal or vertical), within a document or selection try the photoshop extension: http://guideguide.me/ You can also use it to create columns, margins and baseline grid, plus it's free :)


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Ok i was able to recreate this problem, and the problem is simply that your layers' vector mask are unlinked with their backgrounds. When i aligned text layer it didn't have any effect, as you said, but when i linked the vector mask layer with its own background/canvas. It started working. I don't think its a bug, but think about it. How Photoshop is to ...


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You can start with a Lens Flare Photoshop Brush such as this one: Or this one (both free): Draw circles with the brushes, in different colors. Apply Blur to some of them, and then use Blend Modes to overlap them (I'll start with Multiply and try some options from there).


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Ok, finally got to my CS6... The Vector Mask menu appears to be inactive for vector shape layers because they are essentially Fill layers with vector mask applied, which the CS6 now considers to be an integral part of such layer. There are two ways to mask the vector shape layer with another vector shape: (Both ways) Select your lower layer. With the ...


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Adobe Illustrator constructs objects with vector mathematics. However, it has to interpret that vector data into pixels in order to display it on the (pixel-based) monitor. To create smooth lines on screen it anti-aliases pixels when two colors lie next to each other. It essentially "blends" the two colors together over a pixel or two in order to represent ...


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Okay if I follow things, based on the couple steps you've posted..... For Photoshop CS5: Select the Rectangle Tool. In the Control Bar you want Shapes and Create New Shape Layer selected: Draw the rectangle (A new layer should be created). Now click the Subtract from Shape option in the Control Bar: Draw a second, inner, rectangle. Now click the ...



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