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I can see that the options you are thinking about are all a little clunky for conceptual doodles in the planning stages. This is perhaps not entirely what you had in mind, but there are some pretty nifty apps for iPad (and I am sure, other touch devices). Personally, I have only used Idea sketch and that works pretty well for relational concepts. You draw ...


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You could ask your students to strike a pose, take a digital snapshot (with a mobile phone) of it and use it as a model. Could be fun and also would teach them how to solve problems creatively with the resources you have in hand. But if you are looking for virtual tools (software) that would show you figurines striking a "pose", then there are several. I ...


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Go to the master! :D The vitruvian man by da Vinci is well worth studying. And I mean; spend time looking at it: There is of course the classic artists mannequin, that you can buy in all sorts of places; sometimes even toy shops: Any search for human proportions or artists model would give you massive amounts of a technical approach: I would like to ...


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First; your drawings are very, very good. I would be delighted to see more of them. Never stop with pen and paper. Disclaimer. What follows are for the most part my opinion and personal experience. And pardon me for going on a rant about context. Background, scientific illustrations There are still people employed and being educated as scientific ...


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Your drawings are very good! In a digital world, illustrations that possess some humanity (like yours) are unfortunately rare. Digital drawing tablets are fantastic for many uses but they do still have a certain quality that is distinct from hand made art. I like using physical media. For line drawings and shapes that need to have some organic ...


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There is no "best" method. Ultimately everything ends up as shapes and paths. How you get there is of no consequence. You should use whatever methods you find useful. The reason there are 2 schools of thought basically comes down to software features and age of the artist. 5-8 years ago there was no Width Tool, no stroke profiles, no Blob Brush, etc. ...



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