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19

With Gimp comes a plugin Resynthesize together with a Python script Heal Selection. On Linux the plugin is contained in the package gimp-plugin-registry. After selecting an area with the select tool: We can "heal" this selection from "Filters > Enhance > Heal selection...". Here I made a random healing with 10 pixels from the surrounding:


13

Some initial notes Lets make a google search (images): https://www.google.com.mx/search?q=crystal+logo 1) You can see how difficult is to make an abstraction of a crystal. Verey few logos succed there. 2) "How to make an ilustration" depends on what kind of ilustration do you want. The key word here is "style". Depending on what is this aproach the look ...


11

I would approach this in a similar way to horatio, but I would probably keep the original image in tact as much as possible (assuming you want to preserve it). I'd create a similar texture to the paper like so: It's just a noise texture against a subtle gradient with some distortions via a horizontal and vertical scale. You'll notice some color ...


11

It does look like Linen or other kind of woven pattern. You can find a lot of such subtle (and free) patterns here: http://subtlepatterns.com/


9

A very similar question was asked not long ago: How to recreate this background in photoshop for use in a mobile app? The one you provided is a little different with some wavy lines added. I was able to create something pretty close by doing the following: Step 1: Create a document with the desired size and color Step 2: As per the answer in the linked ...


7

There are many ways to achieve this. I will provide one that is especially applicable to this specific effect, but variations on the blending modes chosen can help to achieve other effects with a very similar method. First, release the clipping path you had applied between the texture image layer and text layer and increase the opacity to 100%. I ...


6

Check out http://subtlepatterns.com/, I think that's what you're looking for


6

Patterns are made using tiny elements that join seamlessly when they repeat. Most site backgrounds are made in this way. The advantages are: a) you're just repeating a tiny image, so the page remains light, and b) the background automatically adapts to the browser window. This is really what Photoshop is doing when you fill a selection with a pattern: the ...


6

This is what I quickly cooked up: To accomplish this: Type your text in a bold font type. color black Set the Fill to 20% (important, set fill to 20%... not opacity) Now it shines through. If you want to give it an offset, do this: Double click on your text layer in the layer box. Set the Drop Shadow to white, blending mode to normal, opacity 50%, ...


6

One of the issues you might be encountering is the color of the texture you are using. That yellow shade doesn't translate very well into an effect. If you first desaturate your texture and then apply it using, for example, Hard Light, your final result will be much more similar to your example: So to clarify, the steps are: Create a new layer with ...


5

gold typically doesn't have texture. I assume you're asking how to make a surface look reflective like Gold. A tutorial on making chrome text (a popular tutorial in a lot of image editing software) should get you there. Just swap the greys of chrome for the yellows of gold: http://inkscapetutorials.wordpress.com/2008/01/31/chrome-text-effect/


5

I would recommend Photoshop in your case. Just make the rock shape with the pen tool, and if you're not good at digital painting, you could easily use layer styles to make the rock "pop" out a bit like they did in the game. Edit: Here's something I quickly scrapped up. Simple pen-tool-made shape. Put a stroke on it, and did the default gradient overlay set ...


5

This is a basic run down. There are a couple areas which require some choices and trial and error, but this should give the basics. Create a new square document. I used 500x500 pixels. And add a series of horizontal lines distributed evenly. Note: the document does not have a line across the bottom edge. The bottom of the canvas ends where that next line ...


5

Sticking to simple, pre-generated textures, you'll either have to allow some stretching, or allow some slightly awkward overlaps. I believe both ways will need some custom code though. Using stretching: Place corner caps, round the number of bubble tiles needed to fit in between up or down, and stretch (or shrink) that span to make up the difference: ...


5

Because you are editing out text (e.g. radically altering the original), one way to do this is to cheat: Edit the image so that the yellowed paper is no longer yellowed. Blank out to your heart's content, then overlay a new all-over fake yellowing paper effect. This will be uniform.


5

Here's an awesome tool that will generate the pattern for you: Flat Surface Shader for rendering lit triangles to a number of contexts including WebGL, Canvas 2D and SVG using Lambertian reflectance (see project details). Released under the MIT license. Perfect for web use, since it exports to svg.


5

Set your background to black, and create an ellipse Add a new layer, fill it with solid gray, then Filter > Noise > Add Noise and add a little gaussian blur ( Filter > Blur > Gaussian Blur ) Apply the blending effect Color Burn to the noise layer Go back to your ellispe and apply your gradient effect ( Layer > Layer Style > Gradient Overlay ...


5

It is called a Voronoi (cell/noise) pattern. See: Wikipedia Photoshop has a Voronoi pattern filter: its called crystallize Image 1: A Voronoi pattern, usinhg Photoshop crystallize. Its often a good idea to trim the corner cells away. And if possible do the cells yourself. Fun link: A interactive Voronoi pattern click to add new cells. Edity: this can ...


4

Try following this tutorial: http://www.suite101.com/content/make-an-easy-shiny-plastic-button-in-gimp-a104126 It is supposed to create this image: If you then make the background black, slant (and optionally slightly curve) the line, and remove the rounded corners, then you should get an effect similar to what you are looking for.


4

The Photoshop CS5 solution: 1. Take a photograph. 2. Edit the picture, making selections and filling them using the "Content-Aware" to make it seamless. 3. Use Filter/Other/Offset and set the offset to whatever is 50% of height and width (ex. +50, +50). 4. Use Clone Tool to take away all seems. 5. Use Offset once again, this time with negative digits, -50, ...


4

there is a very simple way to do this,in this tutorial the guy used another technique to apply pattern,we have something very easy than that go to the layer on which you want to apply texture/pattern.double click on it,a window will pop out saying layer style,in tutorial he also applied a color to make blue bit dark/another color, you can do this by applying ...


4

Sometimes the most obvious answers are the hardest to realize... get a photo of brown leather and overlay it to create the texture.


4

I don't have a sample to hand, but from memory of the box I used to have: The majority of the box is printed black The whole printed area is 'matte laminated' (printers often say 'matte lam') i.e. a thin non-glossy, transparent plastic film is bonded on after printing and ink drying. You ask about precise quantification of the effect, however printers ...


4

have a look at this online tool: http://bgpatterns.com/


4

If you have access to Photoshop CS4 through CS5.5, you can use the Fractal Explorer Pixel Bender plugin (downloadable for free here): Unfortunately, Adobe decided to discontinue Pixel Bender support in CS6, which is rather unfortunate, as this effectively means the huge library of Pixel Bender plugins people have written for Photoshop and AfterEffects ...


4

Rather than using Screen blend mode I recommend making the average color in the texture 50% gray, and using Overlay, Soft Light, etc., which will allow the texture to both lighten and darken rather than merely one or the other, as with Screen or Multiply. To do this you can use the Other > High Pass filter. A larger radius setting will preserve larger ...


4

I know you tagged your question with inkscape, but this is how I would do it with Illustrator. Maybe you can do the same in Inkscape, but I'm not all that familiar with it. In Illustrator: 1. Start with an arbitrarily colored rectangle 2. Apply a Stained Glass Texture to your rectangle Effect > Texture > Stained Glass... Adjust the settings as you see ...


4

JohnB's answer is definitely the best technique for Illustrator. Just in case, I thought of an alternative idea that you can use in any program. I found this cracked soil texture in CG Textures (category Soil, there a few similar ones): And adding a black and white filter and a Photoshop effect called Stamp, I ended up with this: Because it's a ...


4

Another indirect way would be to utilize GIMP's mosaic filter (Filters → Distorts → Mosaic) to produce a raster and then vectorize it. This method along with others is described in this mailing list exchange about the skin pattern of a turtle. Here's a pattern I quickly generated with this method: You can play around with the filter settings to achieve ...


4

Have your type on a layer, your texture on a layer above it covering the type. Right click the layer with the texture on it in the layers menu, then click apply clipping mask. Adjust opacity and blend modes to your liking.



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