New answers tagged texture
You may be interested in the Grey's Magic for Image Computing (G'MIC) plugin for Gimp. In their collection of Arrays & Tiles plugins you will find the Array [random colors]. Opacity: controls the amount of variation induced by random colors. X-tiles, Y-tiles: control the number of resulting tiles (maximum 20). In addition various color variation ...
You can use the Pixelize feature, Filters > Blur > Pixelize It works better on an photograph because it has more colors to pull from but you can repeat this effect to your liking to create more colors from its previously created or 'pixelized' colors.
In addition to Scott answer , I checked Envelope options and ticked the box Distort Pattern fills
Tick the box in the Preferences to Transform Pattern Tiles Then do what you are doing.
You are right to be concerned about scaling non-vector logos. Most hard-core logo designers would tell you not to use Photoshop for creating a logo at all. Only create vector logos. They can be resized and repurposed at will. Both of your examples could be turned into vectors in Illustrator. The top one would be easier. By careful tracing and using gradients ...
Take a look at Creaturehouse Expression and its conceptual successors Krita, Illustrator's Live Paint Tool (and brushes), Freehand's Brush paths and similar techniques which will allow you to assign a transparent fill to a vector / path.
It can help to bring out the details of a subtle texture by altering the levels of the original image. I used Photoshop to do this: This shows us that the cloud has a very slight gradient applied to it as well as an inner glow. Both of these can be added as an effect in Illustrator. The opacity of the cloud is also slightly reduced which might add that ...
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