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No answer provides a more accurate result as conveniently as this one; and the source code for the soluton is provided. This will be a complementary answer about other directions you could take. First a filter based approximation of the pattern - like a crystalize effect as suggested by another contributor - like so: a fill color for the canvas (yellow ...


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I would make a rectangle the same size as the artboard and turn it into a clipping mask. To do this, group together all the layers you wish to trim by selecting them and entering command+g. Next, make a rectangle with the same dimensions as your artboard, and center horizontally and vertically. With the rectangle layer in front, select both objects, enter ...


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Here's an awesome tool that will generate the pattern for you: Flat Surface Shader for rendering lit triangles to a number of contexts including WebGL, Canvas 2D and SVG using Lambertian reflectance (see project details). Released under the MIT license. Perfect for web use, since it exports to svg.


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you can achieve a look that is similar by filtering a gradient with the "crystalize" filter you might not get the 3d effect you are looking for but it's quick and easy.


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There is no doubt that adding a texture will affect the image in some way. It also depends on what type of texture you want to use. But there are 2 methods you can try. Either set a high contrast texture where most of the values are white on multiply or use overlay for a texture where most of the values are a middle gray. Do you need further explanation? ...


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In Inkscape you can simply apply Extensions > Generate from Path > Voronoi Pattern



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