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6

If you want 1 shape from these two you can Expand them and Unite them via Pathfinder Second, you can just Group them - they will save the relations to each other Third, you can Make Compound Path from these shapes... Fourth, you can use Shape Builder tool to unite them via shift-click-drag


6

Being Photoshop, there’s probably quite a few approaches to this problem, but only one I can think of that maintains full vector edited and scaling. There’s a few things going on here. Square is just a shape layer for the square. Nothing tricky there. The Blurry Circle group has a circle as a vector mask. The vector mask is set to subtract and also has ...


5

Most art will remain vector. Some things like multiple nested clipping paths are painful to do. See example 1 for just one thing that would be hard to do in Photoshop, not to mention how would you edit this in PS? Example 1: This is trivial to do and edit in illustrator but not so easy in PS. The biggest problem is that you need to come up with a ...


4

It's the .png format that is the problem. .png is a raster format that will not upsize very well, just like any raster format. You need to save it in a vector format, such as: .ai - You'll most likely want to save everything to this format for your own safe keeping because it retains all editability unlike other formats. You would then save the same file ...


4

I usually try to work in 1:1 scale, but rarely do I work with formats that large. It's not uncommon for artwork to be set at a smaller scale, though. Here's a question that touches on that: In Illustrator, how do I set my file at 10% scale? When going back and forth with a customer, I find it easier to communicate with exact sizes. I try and avoid language ...


4

I don't see why not. Just be careful that the sizes are proper when you export the file for print (something I'd use InDesign for, anyway). If all else fails, you could always just scale the finished work to the desired size.


4

I ran into this exact same issue a while ago, also while drawing a bunch of small icons. Turns out you can do some pretty neat stuff with the "Blend if… This Layer" slider in the Layer Style panel: Dragging the right slider all the way to the left basically tells Photoshop, "keep everything I draw black opaque, and make everything white transparent". ...


2

You want to choose PNG-24 in the second drop-down: Your dot should look like the example on the right here: I'm not an authority on the png (Portable Network Graphic) file format, but I'll explain what I do know about it. An 8-bit png is limited to 256 colors, whereas 24-bit can have as many as 16-million colors. My observation is that transparency ...


2

In the Layers Panel Menu ... Release to Layers (Sequence) and Release to Layers (Build) The difference between the two is the stacking order of the created layers. Sequence creates layers from the bottom up, build does the opposite. (Or vice versa... but that's the basics.)


2

What you need to do is this: Expand the small path, so that its bounds extend over the outline of the oval (you'll need to click 'Close Path' in the inspector to make it a close path): Duplicate the big oval: Select the newly duplicate oval and the small shape: Select Layer › Combine › Intersect: Select Layer › Paths › Flatten: Ta-da!: Hope ...


2

Click on one stop of the gradient or create a new one, press I to invoke eyedropper, hold shift and select a color of any object - it will be added to the stop.


2

Whatever gets the job done Photoshop is absolutely fine for some tasks. In fact, it may even be better at times. It all depends upon the final desired output. (example: Illustrator can't dither gradients... Photoshop will.) A well-rounded designer will use many tools to complete a project. It is rare to rely on only one piece of software for all projects. ...


2

I have CS5 for Mac and it is Command+] to bring forward (Command+[ to send backwards). You can find the menu item under Object > Arrange. Alternatively, give each element a meaningful name in the Layers palette, select the layer and drag it to the desired position.


2

http://design.tutsplus.com/tutorials/quick-tip-data-driven-graphics-using-illustrators-variables-panel--vector-5604 Illustrator variables / data-driven documents: how to batch-export one file for each data set? two links that should help you out


1

In Photoshop CC or Photoshop CC2014, when placing the Illustrator file into Photoshop, choose File > Place Linked. This will link the Smart Object to the Illustrator file. Edits to the Illustrator file from there on will be reflected in the Photoshop Smart Object. Note, this is new Photoshop CC behavior and not possible in previous versions of ...


1

I'm guessing you have the green ribbon in a single object. If that's the case you should separate the front of it (the green rectangle in the middle) from everything beyond the fold (if seen going from the middle to the outside). Once you have it in separate objects my fastest option is to select the green rectangle, Cut it (Ctrl/Cmd + X) and Paste In Front ...


1

Choose object Hit alt shift cmd + R (At least on a mac). And ctrl + ] or [ on Windows Depending on your system, use these steps however many times you need to reach your desired effect.


1

Select your rectangle with the direct selection tool (), so you can see the vector nodes. Then zoom in CMD+= until you can see the pixel grid. Now you can count the number of pixel rows between the two nodes, this is the value you need to use for your new rounded rectangle radius. In this example the radius is 10px.


1

The only fool-proof thing I have found is to use Art Optimized and export as TIFF. In a test that I did recently, only the TIF export format removed the lines.


1

PNG's format aren't vector, like jpg, gif and many others. Their are raster image. If you want to export a vector image, you have to do "File > Save As.." and then select the file format like .svg, .eps, ai (Illustrator) and .pdf. These images are visible only through any software or in the browser. If you do "File > Export..." you can only save a raster ...


1

Actually Photoshop is design software.. It "also" has options for editing a photo. Primarily designing is done with Photoshop. It cannot be sidelined as a photo editor. Photoshop is certainly not similar to picassa editors. The wide range of features enables people to experiment with every kind of effects. There are many ways with which one can create ...


1

Yes, using Photoshop for designing software is industry standard practice. Im totally with you, i prefer making designs in Indesign or Illustrator vector based, but Photoshop supports vectors too (Smart Objects) and many people use it.


1

The short answer is yes you can. As long as the aspect ratio is the same. It would be best also if you converted your strokes to paths, just to make sure they scale proportionately as well. The same does apply to raster-based stuff. Lots of tradeshow art gets scaled down to send over to printers.


1

Instead of just making a single green one your pattern tile, make a pattern tile with one of each color as shown below in the red box: Note that the top part of the blue one is actually at the bottom of the pattern tile.


1

If by "shapes" you mean vector layers or shape layers, then no. It is not possible to have multiple colors on a single vector or shape layer. Any method to change colors will require at least one additional layer per color needed. That can be a separate layer for each shape, or a separate layer filled with color and masked - but it always takes additional ...


1

Let's say I have lines like this - I created a circle and send it back - Shift+Cmd+[, Next I expand the shapes and perform Minus Front in Pathfinder. This is the result -


1

I believe it is a bug that you might be facing. I tried doing what you did and it worked fine. There are however two ways to control radius, one is only on Primary Selection which only gives you overall radius control. And secondary Selection which allows you to control each point individually by selecting the required point.



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