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Link! (aka Place) Embedding images into your InDesign document will create a much larger .indd file, especially with as many images as you are going to be working with - your file will be MASSIVE. This can sometimes lead to your document taking forever to open, if it opens at all. It will sometimes just cause InDesign to crash, upon trying to open the ...


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If you're designing to make a living, then you should just base your decision on what gets the job done in the quickest, most efficient way. Not what the software costs. If you prefer the free software, and are proficient with it, then that's great, you can save yourself a bit of money. However if you're even marginally more productive using the commercial ...


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If you use GIMP over photoshop for high quality graphic designs then.. kutos to you. The software itself does not matter but as a graphic designer i URGE you to PLEASE update your softwares. Ubuntu is not good for graphic designers, i would only recommend ubuntu for programmers. Linux supports the adobe products so that is a good operating system to choose ...


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As a designer I work with programs the client wants and the printing company can use, which in my case is Photoshop and Illustrator. Sometimes they prefer PDF. Just ask with which formats they can work and which is prefered. They don't want incompatible files, hence I use an older version. I always add a text outlined version to avoid font problems. They ...


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So basically, is it possible to establish yourself as a respected designer if you choose to use the free alternatives but create the same final quality of product? Obviously yes since by definition, if you're providing the same final product, the client won't be able to tell the difference. Can I produce designs of the same quality using non-leading ...


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Some of this will depend on the eventual purposing for your produced work. From the standpoint of print production, using mainstream products like the Adobe suite is beneficial in that we (prepress operators) can reasonably edit your work to fit the needs we have for our workflow and end-product quality. Of course, this is mainly applicable to programs that ...


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If you are using Windows (linux see below) I would recommend Xara. I've been using it for 17 years and for a while it was sold by Corel because the rendering engine was so much better. It still is. As a tool for producing web graphics it is utterly unsurpassed. What more there are free versions you can try. Very intuitive too. It manipulates bitmaps as ...


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The quality of your work is judged by your work...not the tool you used to make it. So if your output is good, that's all that matters. As such, no, what software you use isn't what other designers will judge you by (or at least, isn't what they SHOULD judge you by). All that said, if you work in this industry, and have to SHARE files, you likely have to ...


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Workflow depends on lots of things... When you resize a frame in InDesign, the content is unchanged. This may seem counter-intuitive, but the only thing that changes is an internal descriptor which controls the dimensions of said content. For example, if you have a raster 5 megapixel image, it is 5 megapixels regardless of frame size. Thus, there is an ...


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In todays world there is Adobe, then everything else. This was not always the case. I'll overlook any "learning curve" issues and assume someone knows whatever app they use well. The issue with using "everything else" can be directly felt in terms of workflow speed and compatibility. For layout.... There was a time when you chose between Aldus ...


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Let me tell you about Billy (his real name is not important). Billy was a college colleague. We all used auto cad, he used visio (or something). We used adobe, he used corel. Now, as projects came and went, we all benefited from each other's knowledge, we thought each other tricks to get the job done faster and better, etc. Billy, on the other hand, had no ...


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In general, vector content is vector content. Size/resolution is calculated upon output and the vector content is rasterized according to settings and output device capabilities. This is true for just about any app which handles vector content. A benefit to vector content is you don't need to worry about this sort of thing. If the content is vector it will ...


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I firmly believe that, in this area at least, as long as your final work has a solid base in planification and reasoning, there is no right or wrong when it comes to software. To be honest, it doesn't matter if you do your designs in Microsoft Paint, as long as the end result matches what your client needs and wants, or what initially intended during your ...


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There are several reasons for keeping the design element separate from the code generation element, for example: The creative part of the design process suffers if time is spent trying to figure out how to do different things in HTML and CSS. When the designers and coders are different people, even if the designers is pretty good at HTML and CSS, they are ...


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Personally, I think a wire-frame serves as a precursor to either a full blown mock-up or a site designed on the fly as mentioned here. A wire-frame can be used as a rough draft, the same way you'd start with the very basic shape when drawing an animal or human figure. Your workflow should be dictated by your working environment and preferences. If you're ...


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Wireframes and PSD mockups aren't either or, its one before the other if you deem beneficial. Wireframes Wireframes act as a loose skeleton, placement, page flow and content introduction type decisions are made. Can be a time saver - you can change your idea easier than a mockup by moving un-styled boxes to see how things look in different placements. ...


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The only reason not to do a Photoshop mockup first is if the designer doesn't understand the limitations of the code. You don't ever want to give the client a comp of something s/he can't have in the final. As long as the PSD represents something which can be pretty closely replicated in CSS/HTML (given cross-browser and cross-media limitations), I would ...


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The benefit of constructing full page mockups is the division of labor. In larger companies which have both a designer and a (front end) developer, the job of the designer is to design and the job of the developer is to write code. Having this division allows the designer to spend all of their time working on the look, feel, and interface for the website ...



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