|visits||member for||2 months|
|seen||Apr 9 at 4:09|
I approach tabletop RPGs as cooperative storytelling. Usually the game master, I tend to design elaborate world settings for my players to frolic in. The rare times I get to run a player character, I prefer to play grumpy old people and characters with unusual superstitions.
Most experienced in running D&D 3.5 and 4e, I have dabbled in Dogs in the Vineyard, My Life With Master, and Stargate SG-1, among others.
Currently running: A 4e 'Points of Light' campaign set during the wars between Arkhosia and Bael Turath, with strong Far Realm themes and an Impossible Missions Force conceit. Nearly concluded.
Upcoming campaign: DFRPG as a first foray into the FATE system. There will be garden gnome constructs.
Occasionally playing: A mul shaman in a 4e Dark Sun campaign, run by another group member when I can't GM.
Character note: Never short on overambitious ideas.