174 reputation
18
bio website leahayes.co.uk
location United Kingdom
age 28
visits member for 3 years, 4 months
seen Jun 11 at 23:07

I have been fascinated by software and video games since a young age when I was given my first computer, a Dragon 32. Since then I have experimented with numerous methods of development ranging from point-and-click type packages to C++. I soon realized that software development was what I wanted to do.

Having invested a lot of time into programming with various languages and technologies I now find it quite easy to pickup new ideas and methodologies. I relish learning new ideas and concepts.

Throughout my life I have dabbled in game and engine development. I was awarded a first for the degree "BEng Games and Entertainment Systems Software Engineering" at the University of Greenwich. It was good to finally experience video games from a more professional perspective.

Due to various family difficulties I was unable to immediately pursue any sort of software development career. This didn't stop me from dabbling though!

Since then I formed a company to focus upon client projects. Up until now the company has primarily dealt with website design and development. I have since decided that it would be fun to go back to my roots and develop games and tools that other developers can use for their games.

We have recently released our first game on iPhone/iPad called "Munchy Bunny!" (see: View in app store). We hope to expand the game and release to additional platforms.

Also, check out our tile system extension for Unity! (see: View product info)


Jan
15
comment Save for Web in Photoshop with custom DPI
I feared as much, thank you for confirming this. I will wait a little while before accepting your answer just in case somebody knows of a clever plug-in or some sort of utility action or whatnot.
Jan
15
awarded  Editor
Jan
15
revised Save for Web in Photoshop with custom DPI
added 268 characters in body
Jan
15
comment Save for Web in Photoshop with custom DPI
@Ryan this is for both print and online use. Apache FOP uses the pixel resolution of the image and DPI to determine its physical size on paper. Yes pixel count is exactly the same either way because I change the DPI without re-sampling. When using the "Save for Web & Devices" feature the DPI value is some default value. Obviously DPI doesn't matter for web, but I do want optimal file sizes. The DPI value is, however, affecting the output size with Apache FOP. I was hoping that there was a setting, plug-in or some batch utility which could do this. Thanks
Jan
15
asked Save for Web in Photoshop with custom DPI
Jul
25
awarded  Autobiographer
Jun
25
awarded  Student
Jun
25
comment Generic License for Licensing Artwork
thanks for your response, but GPL / CC isn't going to work for me because the artwork is not free. My customer can use the artwork in a commercial project for commercial purposes, but they cannot resell the artwork. Neither of those licenses allow/restrict this.
Jun
25
comment What type of creative commons licensing do I need for free templates?
As far as I know the GPL does allow anyone to redistribute content both commercially and non-commercially.
Jun
25
awarded  Scholar
Jun
25
accepted Generic License for Licensing Artwork
Jun
25
comment Generic License for Licensing Artwork
the license is only for low cost 'stock' artwork. We just wanted some writing to go with each sale to a) cover use / misuse of the artwork and b) protect our copyright. Thanks for the link, I will have a thorough read through that.
Jun
25
awarded  Supporter
Jun
24
asked Generic License for Licensing Artwork