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Sep
12
comment Can anyone recommend a design book that has a strong pragmatic web orientation?
They're less focussed than this question, but the first couple of questions in this list might be a place to start: ux.stackexchange.com/…
Sep
12
comment Can anyone recommend a design book that has a strong pragmatic web orientation?
To be fair, a google search will just throw up a big pile of books, whereas asking here will give a) books and b) experienced designers' judgement and experience on how much practical value they offer.
Sep
10
comment How is it possible to use raster images on billboards at such large sizes?
Check out this awesome answer to What resolution should a large format artwork for print be? which includes a table of what resolution is needed for what viewing distance. For buildboard, low res is fine
Sep
10
comment how to automatically generate a text variable for each text box in my illustrator file
This sounds like a design workflow question for anyone working on a project involving translation. If you just need to extract the text, you can do it with two downloadable scripts ("Convert to point text" and then "Join text frames"), then that'll give you a massive text frame you can copy and paste from. If you need variables, that's much harder... If you can't get an action to work, I might try Adobe's scripting forums
Sep
10
comment How to convert from RGB to real life paint colors?
Fun example of someone converting digital colours to something physical (Eric Daigh's push pin portraits)
Sep
10
comment How to convert from RGB to real life paint colors?
Yup, CMYK - and step 1 to understanding why is understanding the difference between additive and subtractive colours
Sep
8
comment How do you handle client's browser zoom ?
Can you tell me a scenario where someone's device is zoomed to 259% by default? 125% and even 150% default zoom are common on Windows (and Firefox even goes as far as to hide the fact it's done this from the user, telling them it's 100% when it isn't)
Sep
8
comment How do you handle client's browser zoom ?
He's not asking how to interfere with the user's preferences. He's asking how to handle the fact that a lot of users are zoomed by default, and will therefore get grainy images if the images are at their original dimensions.
Sep
8
comment How do you handle client's browser zoom ?
I've tried this to address the same problem recently and it doesn't work. Also, even if it did work, it'd be solving the problem the wrong way - preventing zoom, instead of making images maintain clarity when zoomed.
Sep
8
comment How do you handle client's browser zoom ?
They're really not the same thing... for example, Google's logo is a 538px x 190px PNG image in a 269px x 95px container. This means, if you were zoomed in, or using a high pixel density screen, the image is less likely to be pixelated because the browser can use that extra pixel data. Google are not playing with the user's zoom settings by doing this.
Sep
8
comment How do you handle client's browser zoom ?
I think they're not trying to prevent the user zooming in, but make sure that if, for example, the user's browser defaults to 125% zoom because Windows is strange, the images still appear crisp and don't appear pixelated.
Sep
8
comment How do you handle client's browser zoom ?
Great question, this is something that bugs me often. This article is useful background reading, but I've not yet seen any perfect answer to this, beyond putting in x2 size images with fixed widths and heights and letting the browser sort it out (has obvious downsides, but fixes this and pixel density issues).
Sep
5
comment Make printed out messages look good
...as for the actual question of what is the minimum for a notice to look professional, that seems like a good question to me. We've got quite a few basic design principles questions with stuff that'd be relevant, can't find them right now though...
Sep
5
comment Make printed out messages look good
Here's an example of why getting a graphic designer involved in making a basic notice like this is not a good idea...
Sep
5
comment What is wrong with Comic Sans?
No idea why there's a downvote, but as a piece of minor passing pedantry, the whole anti-comic sans thing has been going for at least 10 years or more. The Higgs Boson announcement was more of a crowning glory than the thing that triggered the campaign.
Aug
9
comment How to make plot marker sizes for scientific plots seem consistent?
I believe font designers face a similar problem when ensuring every character in a typeface feels consistently weighty regardless of its actual size and shape. Unfortunately I'm not aware of any techniques except trial and error, sweat and eye strain. And lots of zooming out and squinting.
Aug
9
comment If one hires a designer who plagiarizes, who is held liable?
It's a very different question (almost the opposite) but see How to handle client requests to violate copyrights? (esp Lauren Ipsum's answer which sounds like what you need but going the other way). TLDR: it's a murky area so make sure your contract states explictly that the person providing materials is responsible for ensuring they have the right to do so. Such clauses are common in template contracts.
Aug
9
comment If one hires a designer who plagiarizes, who is held liable?
I'd really like to know the answer to this but it seems unlikely: we do get sometimes get good answers to legal questions from people with direct experience, but of the people who could have experience of this, the clients will be unlikely to post on design sites, designers whose work was stolen will be unlikely to know the exact final outcome, and designers who did the stealing and got caught aren't going to be keen to share their story... :(
Aug
6
comment Why is pure blue darker than pure green?
Short answer: it's called "relative luminance" aka "perceived luminance". Our eyes are more sensitive to some hues (particularly green) so they seem lighter, and photoshop's grayscale function weights hues according to their luminance. I can't find any explanations that aren't horrifically technical... here's one nbdtech.com/Blog/archive/2008/04/27/…
Aug
4
comment When designing, what techniques can be used for determining if the right amount of “fluff” has been added?
Related reading: Form Follows Function (Universal Principles of Design)